Halls of Torment: Premium vs Invincible: Guarding the Globe
Halls of Torment: Premium
Erabit Studios
Google Play
$12.0K/mo
~$144.2K/yr · 201K installs
VS
Invincible: Guarding the Globe
Ubisoft Entertainment
Google Play
$40.1K/mo
~$481.1K/yr · 3.7M installs
Revenue winner
Invincible: Guarding the Globe wins
+234% vs other
Installs winner
Invincible: Guarding the Globe wins
+1766% vs other
MAU winner
Invincible: Guarding the Globe wins
+1132% vs other
Rating winner
Halls of Torment: Premium wins
+3% vs other
Why Invincible: Guarding the Globe is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Invincible: Guarding the Globe earns roughly 3× more per month than Halls of Torment: Premium - $40.1K vs $12.0K.
- Premium pricing. Invincible: Guarding the Globe charges $7.62/mo vs Halls of Torment: Premium's $1.72/mo - higher ARPU per converted user.
- Bigger install base. Invincible: Guarding the Globe has ~3.7M lifetime installs vs Halls of Torment: Premium's ~201K - 18.7× the funnel top.
→ Find more apps with this revenue gap · Full Invincible: Guarding the Globe report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$12.0K
▶
$40.1K
Annual revenue (est.)
$144.2K
▶
$481.1K
Lifetime installs (est.)
201K
▶
3.7M
Monthly active users (est.)?
30K
▶
371K
App Store rating
4.72★
◀
4.59★
Total ratings
17K
▶
76K
US grossing rank
-
=
-
Cheapest monthly sub
$1.72
▶
$7.62
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- USD4.99
- Released
- Oct 9, 2024
- Last updated
- Mar 27, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.0.1152
- Languages
- -
- Category
- Role Playing
- Price
- Free
- Released
- Feb 15, 2024
- Last updated
- Apr 20, 2026
- File size
- -
- Content rating
- Teen
- Version
- 3.1.8
- Languages
- -
Halls of Torment: Premium trajectory
Invincible: Guarding the Globe trajectory
FAQ
Which makes more money, Halls of Torment: Premium or Invincible: Guarding the Globe? v
Invincible: Guarding the Globe earns about $40.1K per month, while Halls of Torment: Premium earns about $12.0K. That is a 3.3× revenue gap (~$28.1K more per month for Invincible: Guarding the Globe). Annual revenue: Halls of Torment: Premium ≈ $144.2K/year, Invincible: Guarding the Globe ≈ $481.1K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Halls of Torment: Premium or Invincible: Guarding the Globe? v
Invincible: Guarding the Globe leads with about 3.7M estimated downloads vs 201K for Halls of Torment: Premium - a 18.7× gap. Halls of Torment: Premium reports 100,000+ installs on Google Play. Invincible: Guarding the Globe reports 1,000,000+ installs on Google Play.
Are Halls of Torment: Premium and Invincible: Guarding the Globe in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Halls of Torment: Premium and Invincible: Guarding the Globe offer? v
Halls of Torment: Premium: IAP range $0.99 - $2.99 per item. Invincible: Guarding the Globe: IAP range $0.29 - $199.99 per item. Halls of Torment: Premium runs a "Paid app ($4.99)" monetization model; Invincible: Guarding the Globe runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Halls of Torment: Premium or Invincible: Guarding the Globe? v
Halls of Torment: Premium edges ahead with ★ 4.7 vs ★ 4.6 (gap of 0.1 stars). Rating volume: Halls of Torment: Premium 1K ratings, Invincible: Guarding the Globe 7K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Halls of Torment: Premium vs Invincible: Guarding the Globe revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $12.0K for Halls of Torment: Premium and $40.1K for Invincible: Guarding the Globe are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Halls of Torment: Premium or Invincible: Guarding the Globe to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
