Dwarves: Glory, Death and Loot vs Hatch Dragons
Dwarves: Glory, Death and Loot
Sidekick Publishing GmbH
App Store
$813/mo
~$9.8K/yr · 6K installs
VS
Hatch Dragons
Runaway
App Store
$8.9K/mo
~$107.2K/yr · 1.1M installs
Revenue winner
Hatch Dragons wins
+999% vs other
Installs winner
Hatch Dragons wins
+18181% vs other
MAU winner
Hatch Dragons wins
+18364% vs other
Rating winner
Hatch Dragons wins
+3% vs other
Why Hatch Dragons is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Hatch Dragons earns roughly 11× more per month than Dwarves: Glory, Death and Loot - $8.9K vs $813.
- Subscription model. Hatch Dragons runs a $21.68/mo subscription that compounds; Dwarves: Glory, Death and Loot relies on one-shot IAP or ads.
- Bigger install base. Hatch Dragons has ~1.1M lifetime installs vs Dwarves: Glory, Death and Loot's ~6K - 182.8× the funnel top.
- More monetization surfaces. Hatch Dragons runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Hatch Dragons report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$813
▶
$8.9K
Annual revenue (est.)
$9.8K
▶
$107.2K
Lifetime installs (est.)
6K
▶
1.1M
Monthly active users (est.)?
1K
▶
226K
App Store rating
4.73★
▶
4.86★
Total ratings
94
▶
8K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$21.68
IAP tiers detected
0 tiers
▶
10 tiers
- Category
- Games
- Price
- USD4.99
- Released
- Jan 21, 2026
- Last updated
- Mar 4, 2026
- File size
- 566.5 MB
- Content rating
- 4+
- Version
- 2.0.14
- Languages
- English, French, German, Italian, Japanese, Korean +8 more
- Category
- Games
- Price
- Free
- Released
- Mar 4, 2026
- Last updated
- Apr 30, 2026
- File size
- 583.9 MB
- Content rating
- 4+
- Version
- 0.7.1
- Languages
- English, French, German, Italian, Japanese, Korean +5 more
Dwarves: Glory, Death and Loot trajectory
Hatch Dragons trajectory
FAQ
Which makes more money, Dwarves: Glory, Death and Loot or Hatch Dragons? v
Hatch Dragons earns about $8.9K per month, while Dwarves: Glory, Death and Loot earns about $813. That is a 11.0× revenue gap (~$8.1K more per month for Hatch Dragons). Annual revenue: Dwarves: Glory, Death and Loot ≈ $9.8K/year, Hatch Dragons ≈ $107.2K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dwarves: Glory, Death and Loot or Hatch Dragons? v
Hatch Dragons leads with about 1.1M estimated downloads vs 6K for Dwarves: Glory, Death and Loot - a 182.8× gap. Dwarves: Glory, Death and Loot's App Store downloads are estimated from 94 ratings × the standard 1:75 ratio. Hatch Dragons's App Store downloads are estimated from 8K ratings.
Are Dwarves: Glory, Death and Loot and Hatch Dragons in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dwarves: Glory, Death and Loot and Hatch Dragons offer? v
Dwarves: Glory, Death and Loot: no IAP detected on the public listing. Hatch Dragons: IAP range 10 tiers detected. Dwarves: Glory, Death and Loot runs a "Paid app ($4.99)" monetization model; Hatch Dragons runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dwarves: Glory, Death and Loot or Hatch Dragons? v
Hatch Dragons edges ahead with ★ 4.9 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Dwarves: Glory, Death and Loot 94 ratings, Hatch Dragons 8K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dwarves: Glory, Death and Loot vs Hatch Dragons revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $813 for Dwarves: Glory, Death and Loot and $8.9K for Hatch Dragons are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dwarves: Glory, Death and Loot or Hatch Dragons to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
