Heartopia vs Pocket City 2

Heartopia

XD Entertainment Co., Ltd.
Google Play
$287.1K/mo
~$3.45M/yr · 9.9M installs
VS

Pocket City 2

Codebrew Games
Google Play
$25.1K/mo
~$301.1K/yr · 419K installs
Revenue winner Heartopia wins +1044% vs other
Installs winner Heartopia wins +2255% vs other
MAU winner Heartopia wins +1324% vs other
Rating winner Pocket City 2 wins +38% vs other

Why Heartopia is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Heartopia earns roughly 11× more per month than Pocket City 2 - $287.1K vs $25.1K.
  2. Subscription model. Heartopia runs a $6.24/mo subscription that compounds; Pocket City 2 relies on one-shot IAP or ads.
  3. Bigger install base. Heartopia has ~9.9M lifetime installs vs Pocket City 2's ~419K - 23.6× the funnel top.

Find more apps with this revenue gap · Full Heartopia report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Heartopia
vs
Pocket City 2
Monthly revenue (est.)?
$287.1K
$25.1K
Annual revenue (est.)
$3.45M
$301.1K
Lifetime installs (est.)
9.9M
419K
Monthly active users (est.)?
513K
36K
App Store rating
3.06★
4.23★
Total ratings
104K
4K
US grossing rank
-
=
-
Cheapest monthly sub
$6.24
No sub
IAP tiers detected
0 tiers
=
0 tiers

Heartopia

XD Entertainment Co., Ltd.
Google Play
Category
Simulation
Price
Free
Released
Dec 23, 2025
Last updated
Mar 10, 2026
File size
-
Content rating
Teen
Version
0.4.11
Languages
-
View full Heartopia report →

Pocket City 2

Codebrew Games
Google Play
Category
Simulation
Price
USD4.99
Released
Mar 24, 2023
Last updated
Oct 17, 2025
File size
-
Content rating
Everyone
Version
1.096
Languages
-
View full Pocket City 2 report →

Heartopia trajectory

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Pocket City 2 trajectory

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FAQ

Which makes more money, Heartopia or Pocket City 2? v
Heartopia earns about $287.1K per month, while Pocket City 2 earns about $25.1K. That is a 11.4× revenue gap (~$262.0K more per month for Heartopia). Annual revenue: Heartopia ≈ $3.45M/year, Pocket City 2 ≈ $301.1K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Heartopia or Pocket City 2? v
Heartopia leads with about 9.9M estimated downloads vs 419K for Pocket City 2 - a 23.6× gap. Heartopia reports 5,000,000+ installs on Google Play. Pocket City 2 reports 100,000+ installs on Google Play.
Are Heartopia and Pocket City 2 in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Heartopia and Pocket City 2 offer? v
Heartopia: IAP range $0.39 - $99.99 per item. Pocket City 2: no IAP detected on the public listing. Heartopia runs a "Subscription (~$6.24/mo)" monetization model; Pocket City 2 runs "Paid app ($4.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Heartopia or Pocket City 2? v
Pocket City 2 edges ahead with ★ 4.2 vs ★ 3.1 (gap of 1.2 stars). Rating volume: Heartopia 3K ratings, Pocket City 2 518 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Heartopia vs Pocket City 2 revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $287.1K for Heartopia and $25.1K for Pocket City 2 are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Heartopia or Pocket City 2 to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.