Hexa Away vs Plague Inc.

Hexa Away

GOODROID,Inc.
App Store
$381.7K/mo
~$4.58M/yr · 47.7M installs
VS

Plague Inc.

Ndemic Creations
App Store
$654.3K/mo
~$7.85M/yr · 24.8M installs
Revenue winner Plague Inc. wins +71% vs other
Installs winner Hexa Away wins +93% vs other
MAU winner Hexa Away wins +90% vs other
Rating winner Plague Inc. wins +4% vs other

Why Plague Inc. is winning

Top 1 reasons - backed by the public App Store / Play Store numbers.

  1. Plague Inc. earns roughly 2× more per month than Hexa Away - $654.3K vs $381.7K.

Find more apps with this revenue gap · Full Plague Inc. report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Hexa Away
vs
Plague Inc.
Monthly revenue (est.)?
$381.7K
$654.3K
Annual revenue (est.)
$4.58M
$7.85M
Lifetime installs (est.)
47.7M
24.8M
Monthly active users (est.)?
7.1M
3.7M
App Store rating
4.62★
4.81★
Total ratings
318K
165K
US grossing rank
-
=
-
Cheapest monthly sub
$34.72
No sub
IAP tiers detected
10 tiers
=
10 tiers

Hexa Away

GOODROID,Inc.
App Store
Category
Games
Price
Free
Released
Jun 18, 2024
Last updated
Jun 26, 2026
File size
345.4 MB
Content rating
12+
Version
3.6.0
Languages
English
View full Hexa Away report →

Plague Inc.

Ndemic Creations
App Store
Category
Games
Price
USD0.99
Released
May 26, 2012
Last updated
May 6, 2026
File size
123.6 MB
Content rating
9+
Version
1.24.4
Languages
English, French, German, Italian, Japanese, Korean +8 more
View full Plague Inc. report →

Hexa Away trajectory

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Plague Inc. trajectory

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FAQ

Which makes more money, Hexa Away or Plague Inc.? v
Plague Inc. earns about $654.3K per month, while Hexa Away earns about $381.7K. That is a 1.7× revenue gap (~$272.6K more per month for Plague Inc.). Annual revenue: Hexa Away ≈ $4.58M/year, Plague Inc. ≈ $7.85M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Hexa Away or Plague Inc.? v
Hexa Away leads with about 47.7M estimated downloads vs 24.8M for Plague Inc. - a 1.9× gap. Hexa Away's App Store downloads are estimated from 318K ratings × the standard 1:75 ratio. Plague Inc.'s App Store downloads are estimated from 165K ratings.
Are Hexa Away and Plague Inc. in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Hexa Away and Plague Inc. offer? v
Hexa Away: IAP range 10 tiers detected. Plague Inc.: IAP range 10 tiers detected. Hexa Away runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Plague Inc. runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Hexa Away or Plague Inc.? v
Plague Inc. edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Hexa Away 318K ratings, Plague Inc. 165K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Hexa Away vs Plague Inc. revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $381.7K for Hexa Away and $654.3K for Plague Inc. are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Hexa Away or Plague Inc. to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.