Hexa Away vs Plague Inc.

Hexa Away

GOODROID,Inc.
App Store
$362.4K/mo
~$4.35M/yr · 45.3M installs
VS

Plague Inc.

Ndemic Creations
App Store
$644.5K/mo
~$7.73M/yr · 24.4M installs
Revenue winner Plague Inc. wins +78% vs other
Installs winner Hexa Away wins +86% vs other
MAU winner Hexa Away wins +83% vs other
Rating winner Plague Inc. wins +4% vs other

Why Plague Inc. is winning

Top 1 reasons - backed by the public App Store / Play Store numbers.

  1. Plague Inc. earns roughly 2× more per month than Hexa Away - $644.5K vs $362.4K.

Find more apps with this revenue gap · Full Plague Inc. report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Hexa Away
vs
Plague Inc.
Monthly revenue (est.)?
$362.4K
$644.5K
Annual revenue (est.)
$4.35M
$7.73M
Lifetime installs (est.)
45.3M
24.4M
Monthly active users (est.)?
6.7M
3.7M
App Store rating
4.61★
4.81★
Total ratings
302K
163K
US grossing rank
-
=
-
Cheapest monthly sub
$34.72
No sub
IAP tiers detected
10 tiers
=
10 tiers

Hexa Away

GOODROID,Inc.
App Store
Category
Games
Price
Free
Released
Jun 18, 2024
Last updated
Apr 10, 2026
File size
302.4 MB
Content rating
12+
Version
3.5.0
Languages
English
View full Hexa Away report →

Plague Inc.

Ndemic Creations
App Store
Category
Games
Price
USD0.99
Released
May 26, 2012
Last updated
May 6, 2026
File size
123.6 MB
Content rating
9+
Version
1.24.4
Languages
English, French, German, Italian, Japanese, Korean +8 more
View full Plague Inc. report →

Hexa Away trajectory

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Plague Inc. trajectory

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FAQ

Which makes more money, Hexa Away or Plague Inc.? v
Plague Inc. earns about $644.5K per month, while Hexa Away earns about $362.4K. That is a 1.8× revenue gap (~$282.1K more per month for Plague Inc.). Annual revenue: Hexa Away ≈ $4.35M/year, Plague Inc. ≈ $7.73M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Hexa Away or Plague Inc.? v
Hexa Away leads with about 45.3M estimated downloads vs 24.4M for Plague Inc. - a 1.9× gap. Hexa Away's App Store downloads are estimated from 302K ratings × the standard 1:75 ratio. Plague Inc.'s App Store downloads are estimated from 163K ratings.
Are Hexa Away and Plague Inc. in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Hexa Away and Plague Inc. offer? v
Hexa Away: IAP range 10 tiers detected. Plague Inc.: IAP range 10 tiers detected. Hexa Away runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Plague Inc. runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Hexa Away or Plague Inc.? v
Plague Inc. edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Hexa Away 302K ratings, Plague Inc. 163K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Hexa Away vs Plague Inc. revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $362.4K for Hexa Away and $644.5K for Plague Inc. are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Hexa Away or Plague Inc. to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.