Hole It 3D vs Screwdom
Hole It 3D
SUPERSONIC STUDIOS LTD
App Store
$5.7K/mo
~$68.5K/yr · 714K installs
VS
Screwdom
Zego Global Pte Ltd
App Store
$81.1K/mo
~$973.6K/yr · 10.1M installs
Revenue winner
Screwdom wins
+1320% vs other
Installs winner
Screwdom wins
+1320% vs other
MAU winner
Screwdom wins
+951% vs other
Rating winner
Hole It 3D wins
+5% vs other
Why Screwdom is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Screwdom earns roughly 14× more per month than Hole It 3D - $81.1K vs $5.7K.
- Premium pricing. Screwdom charges $21.68/mo vs Hole It 3D's $9.99/mo - higher ARPU per converted user.
- Bigger install base. Screwdom has ~10.1M lifetime installs vs Hole It 3D's ~714K - 14.2× the funnel top.
- More monetization surfaces. Screwdom runs 10 IAP tiers vs 9 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Screwdom report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$5.7K
▶
$81.1K
Annual revenue (est.)
$68.5K
▶
$973.6K
Lifetime installs (est.)
714K
▶
10.1M
Monthly active users (est.)?
143K
▶
1.5M
App Store rating
4.76★
◀
4.51★
Total ratings
9K
▶
92K
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
▶
$21.68
IAP tiers detected
9 tiers
▶
10 tiers
- Category
- Games
- Price
- Free
- Released
- Jan 20, 2025
- Last updated
- Apr 19, 2026
- File size
- 460.6 MB
- Content rating
- 12+
- Version
- 1.24.11
- Languages
- English
- Category
- Games
- Price
- Free
- Released
- Jan 2, 2025
- Last updated
- May 7, 2026
- File size
- 570.5 MB
- Content rating
- 9+
- Version
- 10.10.0
- Languages
- English, French, German, Japanese, Korean, Chinese +2 more
Hole It 3D trajectory
Screwdom trajectory
FAQ
Which makes more money, Hole It 3D or Screwdom? v
Screwdom earns about $81.1K per month, while Hole It 3D earns about $5.7K. That is a 14.2× revenue gap (~$75.4K more per month for Screwdom). Annual revenue: Hole It 3D ≈ $68.5K/year, Screwdom ≈ $973.6K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Hole It 3D or Screwdom? v
Screwdom leads with about 10.1M estimated downloads vs 714K for Hole It 3D - a 14.2× gap. Hole It 3D's App Store downloads are estimated from 9K ratings × the standard 1:75 ratio. Screwdom's App Store downloads are estimated from 92K ratings.
Are Hole It 3D and Screwdom in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Hole It 3D and Screwdom offer? v
Hole It 3D: IAP range 9 tiers detected. Screwdom: IAP range 10 tiers detected. Hole It 3D runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Screwdom runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Hole It 3D or Screwdom? v
Hole It 3D edges ahead with ★ 4.8 vs ★ 4.5 (gap of 0.2 stars). Rating volume: Hole It 3D 9K ratings, Screwdom 92K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Hole It 3D vs Screwdom revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $5.7K for Hole It 3D and $81.1K for Screwdom are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Hole It 3D or Screwdom to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
