Invincible: Guarding the Globe vs Sea of Stars
Invincible: Guarding the Globe
Ubisoft Entertainment
Google Play
$40.1K/mo
~$481.1K/yr · 3.7M installs
VS
Sea of Stars
Playdigious
Google Play
$2.9K/mo
~$35.0K/yr · 24K installs
Revenue winner
Invincible: Guarding the Globe wins
+1274% vs other
Installs winner
Invincible: Guarding the Globe wins
+15294% vs other
MAU winner
Invincible: Guarding the Globe wins
+7675% vs other
Rating winner
Invincible: Guarding the Globe wins
+3% vs other
Why Invincible: Guarding the Globe is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Invincible: Guarding the Globe earns roughly 14× more per month than Sea of Stars - $40.1K vs $2.9K.
- Subscription model. Invincible: Guarding the Globe runs a $7.62/mo subscription that compounds; Sea of Stars relies on one-shot IAP or ads.
- Bigger install base. Invincible: Guarding the Globe has ~3.7M lifetime installs vs Sea of Stars's ~24K - 153.9× the funnel top.
→ Find more apps with this revenue gap · Full Invincible: Guarding the Globe report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$40.1K
◀
$2.9K
Annual revenue (est.)
$481.1K
◀
$35.0K
Lifetime installs (est.)
3.7M
◀
24K
Monthly active users (est.)?
371K
◀
5K
App Store rating
4.59★
◀
4.45★
Total ratings
76K
◀
1K
US grossing rank
-
=
-
Cheapest monthly sub
$7.62
◀
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- Free
- Released
- Feb 15, 2024
- Last updated
- Apr 20, 2026
- File size
- -
- Content rating
- Teen
- Version
- 3.1.8
- Languages
- -
- Category
- Role Playing
- Price
- USD9.99
- Released
- Mar 23, 2026
- Last updated
- Apr 27, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.1.60013
- Languages
- -
Invincible: Guarding the Globe trajectory
Sea of Stars trajectory
FAQ
Which makes more money, Invincible: Guarding the Globe or Sea of Stars? v
Invincible: Guarding the Globe earns about $40.1K per month, while Sea of Stars earns about $2.9K. That is a 13.7× revenue gap (~$37.2K more per month for Invincible: Guarding the Globe). Annual revenue: Invincible: Guarding the Globe ≈ $481.1K/year, Sea of Stars ≈ $35.0K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Invincible: Guarding the Globe or Sea of Stars? v
Invincible: Guarding the Globe leads with about 3.7M estimated downloads vs 24K for Sea of Stars - a 153.9× gap. Invincible: Guarding the Globe reports 1,000,000+ installs on Google Play. Sea of Stars reports 10,000+ installs on Google Play.
Are Invincible: Guarding the Globe and Sea of Stars in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Invincible: Guarding the Globe and Sea of Stars offer? v
Invincible: Guarding the Globe: IAP range $0.29 - $199.99 per item. Sea of Stars: no IAP detected on the public listing. Invincible: Guarding the Globe runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Sea of Stars runs "Paid app ($9.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Invincible: Guarding the Globe or Sea of Stars? v
Invincible: Guarding the Globe edges ahead with ★ 4.6 vs ★ 4.5 (gap of 0.1 stars). Rating volume: Invincible: Guarding the Globe 7K ratings, Sea of Stars 97 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Invincible: Guarding the Globe vs Sea of Stars revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $40.1K for Invincible: Guarding the Globe and $2.9K for Sea of Stars are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Invincible: Guarding the Globe or Sea of Stars to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
