Invincible: Guarding the Globe vs Tokyo Debunker
Invincible: Guarding the Globe
Ubisoft Entertainment
Google Play
$23.4K/mo
~$281.2K/yr · 3.7M installs
VS
Tokyo Debunker
ZigZaGame Inc.
Google Play
$15.3K/mo
~$183.8K/yr · 2.4M installs
Revenue winner
Invincible: Guarding the Globe wins
+53% vs other
Installs winner
Invincible: Guarding the Globe wins
+54% vs other
MAU winner
Invincible: Guarding the Globe wins
+54% vs other
Rating winner
Tokyo Debunker wins
+2% vs other
Why Invincible: Guarding the Globe is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Invincible: Guarding the Globe earns roughly 2× more per month than Tokyo Debunker - $23.4K vs $15.3K.
- Aggressive pricing. Invincible: Guarding the Globe undercuts at $7.62/mo vs $11.95/mo - converts a higher % of free users.
- Bigger install base. Invincible: Guarding the Globe has ~3.7M lifetime installs vs Tokyo Debunker's ~2.4M - 1.5× the funnel top.
→ Find more apps with this revenue gap · Full Invincible: Guarding the Globe report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$23.4K
◀
$15.3K
Annual revenue (est.)
$281.2K
◀
$183.8K
Lifetime installs (est.)
3.7M
◀
2.4M
Monthly active users (est.)?
218K
◀
142K
App Store rating
4.59★
▶
4.68★
Total ratings
76K
◀
67K
US grossing rank
-
=
-
Cheapest monthly sub
$7.62
▶
$11.95
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- Free
- Released
- Feb 15, 2024
- Last updated
- Apr 20, 2026
- File size
- -
- Content rating
- Teen
- Version
- 3.1.8
- Languages
- -
- Category
- Role Playing
- Price
- Free
- Released
- Apr 17, 2024
- Last updated
- Jan 15, 2026
- File size
- -
- Content rating
- Mature 17+
- Version
- 1.6.17
- Languages
- -
Invincible: Guarding the Globe trajectory
Tokyo Debunker trajectory
FAQ
Which makes more money, Invincible: Guarding the Globe or Tokyo Debunker? v
Invincible: Guarding the Globe earns about $23.4K per month, while Tokyo Debunker earns about $15.3K. That is a 1.5× revenue gap (~$8.1K more per month for Invincible: Guarding the Globe). Annual revenue: Invincible: Guarding the Globe ≈ $281.2K/year, Tokyo Debunker ≈ $183.8K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Invincible: Guarding the Globe or Tokyo Debunker? v
Invincible: Guarding the Globe leads with about 3.7M estimated downloads vs 2.4M for Tokyo Debunker - a 1.5× gap. Invincible: Guarding the Globe reports 1,000,000+ installs on Google Play. Tokyo Debunker reports 1,000,000+ installs on Google Play.
Are Invincible: Guarding the Globe and Tokyo Debunker in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Invincible: Guarding the Globe and Tokyo Debunker offer? v
Invincible: Guarding the Globe: IAP range $0.29 - $199.99 per item. Tokyo Debunker: IAP range $1.19 - $119.99 per item. Invincible: Guarding the Globe runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Tokyo Debunker runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Invincible: Guarding the Globe or Tokyo Debunker? v
Tokyo Debunker edges ahead with ★ 4.7 vs ★ 4.6 (gap of 0.1 stars). Rating volume: Invincible: Guarding the Globe 7K ratings, Tokyo Debunker 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Invincible: Guarding the Globe vs Tokyo Debunker revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $23.4K for Invincible: Guarding the Globe and $15.3K for Tokyo Debunker are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Invincible: Guarding the Globe or Tokyo Debunker to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
