Isekai:Slow Life vs Tsuki's Odyssey

Isekai:Slow Life

Mars Era Limited
App Store
$35.6K/mo
~$427.6K/yr · 1.1M installs
VS

Tsuki's Odyssey

HyperBeard Inc.
App Store
$3.0K/mo
~$36.4K/yr · 759K installs
Revenue winner Isekai:Slow Life wins +1074% vs other
Installs winner Isekai:Slow Life wins +48% vs other
MAU winner Isekai:Slow Life wins +48% vs other
Rating winner Tsuki's Odyssey wins +1% vs other

Why Isekai:Slow Life is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Isekai:Slow Life earns roughly 12× more per month than Tsuki's Odyssey - $35.6K vs $3.0K.
  2. Subscription model. Isekai:Slow Life runs a $4.99/mo subscription that compounds; Tsuki's Odyssey relies on one-shot IAP or ads.
  3. More monetization surfaces. Isekai:Slow Life runs 10 IAP tiers vs 0 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Isekai:Slow Life report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Isekai:Slow Life
vs
Tsuki's Odyssey
Monthly revenue (est.)?
$35.6K
$3.0K
Annual revenue (est.)
$427.6K
$36.4K
Lifetime installs (est.)
1.1M
759K
Monthly active users (est.)?
221K
149K
App Store rating
4.48★
4.53★
Total ratings
10K
9K
US grossing rank
-
=
-
Cheapest monthly sub
$4.99
No sub
IAP tiers detected
10 tiers
0 tiers

Isekai:Slow Life

Mars Era Limited
App Store
Category
Games
Price
Free
Released
Aug 14, 2023
Last updated
Jun 30, 2026
File size
3.56 GB
Content rating
12+
Version
2.13
Languages
English
View full Isekai:Slow Life report →

Tsuki's Odyssey

HyperBeard Inc.
App Store
Category
Games
Price
Free
Released
Sep 2, 2021
Last updated
Mar 18, 2026
File size
911.5 MB
Content rating
17+
Version
1.13.38
Languages
English, French, German, Japanese, Korean, Chinese +2 more
View full Tsuki's Odyssey report →

Isekai:Slow Life trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Tsuki's Odyssey trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Isekai:Slow Life or Tsuki's Odyssey? v
Isekai:Slow Life earns about $35.6K per month, while Tsuki's Odyssey earns about $3.0K. That is a 11.7× revenue gap (~$32.6K more per month for Isekai:Slow Life). Annual revenue: Isekai:Slow Life ≈ $427.6K/year, Tsuki's Odyssey ≈ $36.4K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Isekai:Slow Life or Tsuki's Odyssey? v
Isekai:Slow Life leads with about 1.1M estimated downloads vs 759K for Tsuki's Odyssey - a 1.5× gap. Isekai:Slow Life's App Store downloads are estimated from 10K ratings × the standard 1:75 ratio. Tsuki's Odyssey's App Store downloads are estimated from 9K ratings.
Are Isekai:Slow Life and Tsuki's Odyssey in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Isekai:Slow Life and Tsuki's Odyssey offer? v
Isekai:Slow Life: IAP range 10 tiers detected. Tsuki's Odyssey: no IAP detected on the public listing. Isekai:Slow Life runs a "Free game · IAP-driven (9 packs + 1 sub, ~$0.20/MAU)" monetization model; Tsuki's Odyssey runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Isekai:Slow Life or Tsuki's Odyssey? v
Tsuki's Odyssey edges ahead with ★ 4.5 vs ★ 4.5 (gap of 0.1 stars). Rating volume: Isekai:Slow Life 10K ratings, Tsuki's Odyssey 9K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Isekai:Slow Life vs Tsuki's Odyssey revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $35.6K for Isekai:Slow Life and $3.0K for Tsuki's Odyssey are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Isekai:Slow Life or Tsuki's Odyssey to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.