Kooply Run™: Play and Create! vs Mob Control

Kooply Run™: Play and Create!

KOOPLY
Google Play
$82.2K/mo
~$985.9K/yr · 78.6M installs
VS

Mob Control

VOODOO
Google Play
$129.6K/mo
~$1.55M/yr · 264.1M installs
Revenue winner Mob Control wins +58% vs other
Installs winner Mob Control wins +236% vs other
MAU winner Mob Control wins +57% vs other
Rating winner Mob Control wins +2% vs other

Why Mob Control is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Mob Control earns roughly 2× more per month than Kooply Run™: Play and Create! - $129.6K vs $82.2K.
  2. Premium pricing. Mob Control charges $18.33/mo vs Kooply Run™: Play and Create!'s $7.00/mo - higher ARPU per converted user.
  3. Bigger install base. Mob Control has ~264.1M lifetime installs vs Kooply Run™: Play and Create!'s ~78.6M - 3.4× the funnel top.

Find more apps with this revenue gap · Full Mob Control report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Kooply Run™: Play and Create!
vs
Mob Control
Monthly revenue (est.)?
$82.2K
$129.6K
Annual revenue (est.)
$985.9K
$1.55M
Lifetime installs (est.)
78.6M
264.1M
Monthly active users (est.)?
4.6M
7.1M
App Store rating
4.28★
4.35★
Total ratings
218K
928K
US grossing rank
-
=
-
Cheapest monthly sub
$7.00
$18.33
IAP tiers detected
0 tiers
=
0 tiers

Kooply Run™: Play and Create!

KOOPLY
Google Play
Category
Arcade
Price
Free
Released
Mar 14, 2024
Last updated
Jul 1, 2026
File size
-
Content rating
Everyone
Version
2.182
Languages
-
View full Kooply Run™: Play and Create! report →

Mob Control

VOODOO
Google Play
Category
Arcade
Price
Free
Released
Apr 29, 2021
Last updated
Jun 22, 2026
File size
-
Content rating
Everyone
Version
3.18.4
Languages
-
View full Mob Control report →

Kooply Run™: Play and Create! trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Mob Control trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Kooply Run™: Play and Create! or Mob Control? v
Mob Control earns about $129.6K per month, while Kooply Run™: Play and Create! earns about $82.2K. That is a 1.6× revenue gap (~$47.4K more per month for Mob Control). Annual revenue: Kooply Run™: Play and Create! ≈ $985.9K/year, Mob Control ≈ $1.55M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Kooply Run™: Play and Create! or Mob Control? v
Mob Control leads with about 264.1M estimated downloads vs 78.6M for Kooply Run™: Play and Create! - a 3.4× gap. Kooply Run™: Play and Create! reports 50,000,000+ installs on Google Play. Mob Control reports 100,000,000+ installs on Google Play.
Are Kooply Run™: Play and Create! and Mob Control in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Arcade category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Kooply Run™: Play and Create! and Mob Control offer? v
Kooply Run™: Play and Create!: IAP range $0.49 - $99.99 per item. Mob Control: IAP range $0.84 - $399.99 per item. Kooply Run™: Play and Create! runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; Mob Control runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Kooply Run™: Play and Create! or Mob Control? v
Mob Control edges ahead with ★ 4.3 vs ★ 4.3 (gap of 0.1 stars). Rating volume: Kooply Run™: Play and Create! 242 ratings, Mob Control 41K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Kooply Run™: Play and Create! vs Mob Control revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $82.2K for Kooply Run™: Play and Create! and $129.6K for Mob Control are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Arcade) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Kooply Run™: Play and Create! or Mob Control to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.