Kooply Run™: Play and Create! vs Subway Surfers

Kooply Run™: Play and Create!

KOOPLY
Google Play
$44.5K/mo
~$533.6K/yr · 70.6M installs
VS

Subway Surfers

SYBO Games
Google Play
$362.9K/mo
~$4.35M/yr · 2.9B installs
Revenue winner Subway Surfers wins +716% vs other
Installs winner Subway Surfers wins +3972% vs other
MAU winner Subway Surfers wins +714% vs other
Rating winner Subway Surfers wins +1% vs other

Why Subway Surfers is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Subway Surfers earns roughly 8× more per month than Kooply Run™: Play and Create! - $362.9K vs $44.5K.
  2. Premium pricing. Subway Surfers charges $9.95/mo vs Kooply Run™: Play and Create!'s $7.00/mo - higher ARPU per converted user.
  3. Bigger install base. Subway Surfers has ~2.9B lifetime installs vs Kooply Run™: Play and Create!'s ~70.6M - 40.7× the funnel top.

Find more apps with this revenue gap · Full Subway Surfers report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Kooply Run™: Play and Create!
vs
Subway Surfers
Monthly revenue (est.)?
$44.5K
$362.9K
Annual revenue (est.)
$533.6K
$4.35M
Lifetime installs (est.)
70.6M
2.9B
Monthly active users (est.)?
2.5M
20.1M
App Store rating
4.52★
4.55★
Total ratings
185K
41.7M
US grossing rank
-
=
-
Cheapest monthly sub
$7.00
$9.95
IAP tiers detected
0 tiers
=
0 tiers

Kooply Run™: Play and Create!

KOOPLY
Google Play
Category
Arcade
Price
Free
Released
Mar 14, 2024
Last updated
May 6, 2026
File size
-
Content rating
Everyone
Version
2.175
Languages
-
View full Kooply Run™: Play and Create! report →

Subway Surfers

SYBO Games
Google Play
Category
Arcade
Price
Free
Released
Sep 20, 2012
Last updated
Apr 29, 2026
File size
-
Content rating
Everyone 10+
Version
3.62.1
Languages
-
View full Subway Surfers report →

Kooply Run™: Play and Create! trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Subway Surfers trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Kooply Run™: Play and Create! or Subway Surfers? v
Subway Surfers earns about $362.9K per month, while Kooply Run™: Play and Create! earns about $44.5K. That is a 8.2× revenue gap (~$318.4K more per month for Subway Surfers). Annual revenue: Kooply Run™: Play and Create! ≈ $533.6K/year, Subway Surfers ≈ $4.35M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Kooply Run™: Play and Create! or Subway Surfers? v
Subway Surfers leads with about 2.9B estimated downloads vs 70.6M for Kooply Run™: Play and Create! - a 40.7× gap. Kooply Run™: Play and Create! reports 50,000,000+ installs on Google Play. Subway Surfers reports 1,000,000,000+ installs on Google Play.
Are Kooply Run™: Play and Create! and Subway Surfers in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Arcade category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Kooply Run™: Play and Create! and Subway Surfers offer? v
Kooply Run™: Play and Create!: IAP range $0.49 - $99.99 per item. Subway Surfers: IAP range $0.99 - $99.99 per item. Kooply Run™: Play and Create! runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; Subway Surfers runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Kooply Run™: Play and Create! or Subway Surfers? v
Subway Surfers edges ahead with ★ 4.6 vs ★ 4.5 (gap of 0.0 stars). Rating volume: Kooply Run™: Play and Create! 212 ratings, Subway Surfers 1.8M ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Kooply Run™: Play and Create! vs Subway Surfers revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $44.5K for Kooply Run™: Play and Create! and $362.9K for Subway Surfers are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Arcade) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Kooply Run™: Play and Create! or Subway Surfers to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.