Kooply Run™: Play and Create! vs Subway Princess Runner

Kooply Run™: Play and Create!

Kooply
App Store
$10.5K/mo
~$126.2K/yr · 1.3M installs
VS

Subway Princess Runner

IVYMOBI LIMITED
App Store
$25.5K/mo
~$305.5K/yr · 541K installs
Revenue winner Subway Princess Runner wins +142% vs other
Installs winner Kooply Run™: Play and Create! wins +143% vs other
MAU winner Kooply Run™: Play and Create! wins +140% vs other
Rating winner Subway Princess Runner wins +3% vs other

Why Subway Princess Runner is winning

Top 1 reasons - backed by the public App Store / Play Store numbers.

  1. Subway Princess Runner earns roughly 2× more per month than Kooply Run™: Play and Create! - $25.5K vs $10.5K.

Find more apps with this revenue gap · Full Subway Princess Runner report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Kooply Run™: Play and Create!
vs
Subway Princess Runner
Monthly revenue (est.)?
$10.5K
$25.5K
Annual revenue (est.)
$126.2K
$305.5K
Lifetime installs (est.)
1.3M
541K
Monthly active users (est.)?
255K
106K
App Store rating
4.29★
4.43★
Total ratings
12K
7K
US grossing rank
-
=
-
Cheapest monthly sub
$12.99
No sub
IAP tiers detected
10 tiers
=
10 tiers

Kooply Run™: Play and Create!

Kooply
App Store
Category
Games
Price
Free
Released
Jul 4, 2024
Last updated
Jun 25, 2026
File size
519.0 MB
Content rating
4+
Version
2.182
Languages
English
View full Kooply Run™: Play and Create! report →

Subway Princess Runner

IVYMOBI LIMITED
App Store
Category
Games
Price
Free
Released
Sep 8, 2017
Last updated
Jun 10, 2026
File size
404.4 MB
Content rating
4+
Version
4.9
Languages
Dutch, English, French, German, Italian, Japanese +7 more
View full Subway Princess Runner report →

Kooply Run™: Play and Create! trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Subway Princess Runner trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Kooply Run™: Play and Create! or Subway Princess Runner? v
Subway Princess Runner earns about $25.5K per month, while Kooply Run™: Play and Create! earns about $10.5K. That is a 2.4× revenue gap (~$14.9K more per month for Subway Princess Runner). Annual revenue: Kooply Run™: Play and Create! ≈ $126.2K/year, Subway Princess Runner ≈ $305.5K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Kooply Run™: Play and Create! or Subway Princess Runner? v
Kooply Run™: Play and Create! leads with about 1.3M estimated downloads vs 541K for Subway Princess Runner - a 2.4× gap. Kooply Run™: Play and Create!'s App Store downloads are estimated from 12K ratings × the standard 1:75 ratio. Subway Princess Runner's App Store downloads are estimated from 7K ratings.
Are Kooply Run™: Play and Create! and Subway Princess Runner in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Kooply Run™: Play and Create! and Subway Princess Runner offer? v
Kooply Run™: Play and Create!: IAP range 10 tiers detected. Subway Princess Runner: IAP range 10 tiers detected. Kooply Run™: Play and Create! runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Subway Princess Runner runs "Free game · IAP-driven (10 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Kooply Run™: Play and Create! or Subway Princess Runner? v
Subway Princess Runner edges ahead with ★ 4.4 vs ★ 4.3 (gap of 0.1 stars). Rating volume: Kooply Run™: Play and Create! 12K ratings, Subway Princess Runner 7K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Kooply Run™: Play and Create! vs Subway Princess Runner revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $10.5K for Kooply Run™: Play and Create! and $25.5K for Subway Princess Runner are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Kooply Run™: Play and Create! or Subway Princess Runner to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.