Last Land: Kingdom Conquest vs Trials of Mana
Last Land: Kingdom Conquest
LEME TECHNOLOGY CO., LIMITED
App Store
$6.8K/mo
~$82.1K/yr · 147K installs
VS
Trials of Mana
SQUARE ENIX
App Store
$1.9K/mo
~$23.3K/yr · 4K installs
Revenue winner
Last Land: Kingdom Conquest wins
+252% vs other
Installs winner
Last Land: Kingdom Conquest wins
+3920% vs other
MAU winner
Last Land: Kingdom Conquest wins
+4836% vs other
Rating winner
Last Land: Kingdom Conquest wins
+16% vs other
Why Last Land: Kingdom Conquest is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Last Land: Kingdom Conquest earns roughly 4× more per month than Trials of Mana - $6.8K vs $1.9K.
- Subscription model. Last Land: Kingdom Conquest runs a $12.99/mo subscription that compounds; Trials of Mana relies on one-shot IAP or ads.
- Bigger install base. Last Land: Kingdom Conquest has ~147K lifetime installs vs Trials of Mana's ~4K - 40.2× the funnel top.
- More monetization surfaces. Last Land: Kingdom Conquest runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Last Land: Kingdom Conquest report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$6.8K
◀
$1.9K
Annual revenue (est.)
$82.1K
◀
$23.3K
Lifetime installs (est.)
147K
◀
4K
Monthly active users (est.)?
28K
◀
576.7
App Store rating
4.32★
◀
3.74★
Total ratings
2K
◀
73
US grossing rank
-
=
-
Cheapest monthly sub
$12.99
◀
No sub
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Mar 3, 2019
- Last updated
- Jun 15, 2026
- File size
- 427.5 MB
- Content rating
- 17+
- Version
- 4.2.1
- Languages
- Arabic, Czech, English, French, German, Italian +10 more
- Category
- Games
- Price
- USD19.99
- Released
- Jul 15, 2021
- Last updated
- Mar 5, 2025
- File size
- 3.31 GB
- Content rating
- 12+
- Version
- 1.0.4
- Languages
- English, French, German, Japanese, Korean, Chinese +2 more
Last Land: Kingdom Conquest trajectory
Trials of Mana trajectory
FAQ
Which makes more money, Last Land: Kingdom Conquest or Trials of Mana? v
Last Land: Kingdom Conquest earns about $6.8K per month, while Trials of Mana earns about $1.9K. That is a 3.5× revenue gap (~$4.9K more per month for Last Land: Kingdom Conquest). Annual revenue: Last Land: Kingdom Conquest ≈ $82.1K/year, Trials of Mana ≈ $23.3K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Last Land: Kingdom Conquest or Trials of Mana? v
Last Land: Kingdom Conquest leads with about 147K estimated downloads vs 4K for Trials of Mana - a 40.2× gap. Last Land: Kingdom Conquest's App Store downloads are estimated from 2K ratings × the standard 1:75 ratio. Trials of Mana's App Store downloads are estimated from 73 ratings.
Are Last Land: Kingdom Conquest and Trials of Mana in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Last Land: Kingdom Conquest and Trials of Mana offer? v
Last Land: Kingdom Conquest: IAP range 10 tiers detected. Trials of Mana: no IAP detected on the public listing. Last Land: Kingdom Conquest runs a "Free game · IAP-driven (5 packs + 5 sub, ~$0.30/MAU)" monetization model; Trials of Mana runs "Paid app ($19.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Last Land: Kingdom Conquest or Trials of Mana? v
Last Land: Kingdom Conquest edges ahead with ★ 4.3 vs ★ 3.7 (gap of 0.6 stars). Rating volume: Last Land: Kingdom Conquest 2K ratings, Trials of Mana 73 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Last Land: Kingdom Conquest vs Trials of Mana revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $6.8K for Last Land: Kingdom Conquest and $1.9K for Trials of Mana are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Last Land: Kingdom Conquest or Trials of Mana to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
