League of Legends: Wild Rift vs League of Legends: Wild Rift
League of Legends: Wild Rift
Riot Games
App Store
$321.3K/mo
~$3.86M/yr · 6.9M installs
VS
League of Legends: Wild Rift
Riot Games, Inc
Google Play
$449.8K/mo
~$5.40M/yr · 77.4M installs
Revenue winner
League of Legends: Wild Rift wins
+40% vs other
Installs winner
League of Legends: Wild Rift wins
+1015% vs other
MAU winner
League of Legends: Wild Rift wins
+212% vs other
Rating winner
League of Legends: Wild Rift wins
+29% vs other
Why League of Legends: Wild Rift is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Aggressive pricing. League of Legends: Wild Rift undercuts at $14.11/mo vs $34.99/mo - converts a higher % of free users.
- Bigger install base. League of Legends: Wild Rift has ~77.4M lifetime installs vs League of Legends: Wild Rift's ~6.9M - 11.1× the funnel top.
→ Find more apps with this revenue gap · Full League of Legends: Wild Rift report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$321.3K
▶
$449.8K
Annual revenue (est.)
$3.86M
▶
$5.40M
Lifetime installs (est.)
6.9M
▶
77.4M
Monthly active users (est.)?
1.3M
▶
4.2M
App Store rating
4.22★
◀
3.28★
Total ratings
63K
▶
2.4M
US grossing rank
-
=
-
Cheapest monthly sub
$34.99
◀
$14.11
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Mar 28, 2021
- Last updated
- May 29, 2026
- File size
- 1.70 GB
- Content rating
- 12+
- Version
- 9850
- Languages
- Arabic, English, French, German, Greek, Indonesian +13 more
- Category
- Strategy
- Price
- Free
- Released
- Mar 28, 2021
- Last updated
- May 29, 2026
- File size
- -
- Content rating
- Teen
- Version
- 7.1.0.9852
- Languages
- -
League of Legends: Wild Rift trajectory
League of Legends: Wild Rift trajectory
FAQ
Which makes more money, League of Legends: Wild Rift or League of Legends: Wild Rift? v
League of Legends: Wild Rift earns about $449.8K per month, while League of Legends: Wild Rift earns about $321.3K. That is a 1.4× revenue gap (~$128.6K more per month for League of Legends: Wild Rift). Annual revenue: League of Legends: Wild Rift ≈ $3.86M/year, League of Legends: Wild Rift ≈ $5.40M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, League of Legends: Wild Rift or League of Legends: Wild Rift? v
League of Legends: Wild Rift leads with about 77.4M estimated downloads vs 6.9M for League of Legends: Wild Rift - a 11.1× gap. League of Legends: Wild Rift's App Store downloads are estimated from 63K ratings × the standard 1:75 ratio. League of Legends: Wild Rift reports 50,000,000+ installs on Google Play.
Are League of Legends: Wild Rift and League of Legends: Wild Rift in the same App Store category on each store and competing for the same money? v
No - League of Legends: Wild Rift is in Games and League of Legends: Wild Rift is in Strategy. They share screen-time attention but earn money in different niches: League of Legends: Wild Rift from games monetization patterns, League of Legends: Wild Rift from strategy.
What in-app purchases and subscription pricing do League of Legends: Wild Rift and League of Legends: Wild Rift offer? v
League of Legends: Wild Rift: IAP range 10 tiers detected. League of Legends: Wild Rift: IAP range $1.99 - $99.99 per item. League of Legends: Wild Rift runs a "Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)" monetization model; League of Legends: Wild Rift runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, League of Legends: Wild Rift or League of Legends: Wild Rift? v
League of Legends: Wild Rift edges ahead with ★ 4.2 vs ★ 3.3 (gap of 0.9 stars). Rating volume: League of Legends: Wild Rift 63K ratings, League of Legends: Wild Rift 33K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these League of Legends: Wild Rift vs League of Legends: Wild Rift revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $321.3K for League of Legends: Wild Rift and $449.8K for League of Legends: Wild Rift are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Games / Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare League of Legends: Wild Rift or League of Legends: Wild Rift to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
