Fun Run 4 - Multiplayer Race vs League of Legends: Wild Rift
Fun Run 4 - Multiplayer Race
Dirtybit AS
App Store
$19.4K/mo
~$232.3K/yr · 3.0M installs
VS
League of Legends: Wild Rift
Riot Games
App Store
$1.51M/mo
~$18.11M/yr · 6.9M installs
Revenue winner
League of Legends: Wild Rift wins
+7695% vs other
Installs winner
League of Legends: Wild Rift wins
+128% vs other
MAU winner
League of Legends: Wild Rift wins
+120% vs other
Rating winner
Fun Run 4 - Multiplayer Race wins
+11% vs other
Why League of Legends: Wild Rift is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- League of Legends: Wild Rift earns roughly 78× more per month than Fun Run 4 - Multiplayer Race - $1.51M vs $19.4K.
- Premium pricing. League of Legends: Wild Rift charges $34.99/mo vs Fun Run 4 - Multiplayer Race's $0.99/mo - higher ARPU per converted user.
- Bigger install base. League of Legends: Wild Rift has ~6.9M lifetime installs vs Fun Run 4 - Multiplayer Race's ~3.0M - 2.3× the funnel top.
- More monetization surfaces. League of Legends: Wild Rift runs 10 IAP tiers vs 9 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full League of Legends: Wild Rift report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$19.4K
▶
$1.51M
Annual revenue (est.)
$232.3K
▶
$18.11M
Lifetime installs (est.)
3.0M
▶
6.9M
Monthly active users (est.)?
606K
▶
1.3M
App Store rating
4.69★
◀
4.23★
Total ratings
28K
▶
63K
US grossing rank
-
=
-
Cheapest monthly sub
$0.99
▶
$34.99
IAP tiers detected
9 tiers
▶
10 tiers
- Category
- Games
- Price
- Free
- Released
- Oct 16, 2023
- Last updated
- May 7, 2026
- File size
- 638.8 MB
- Content rating
- 12+
- Version
- 2.39.12
- Languages
- Arabic, English, German, Hebrew, Spanish, Turkish
- Category
- Games
- Price
- Free
- Released
- Mar 28, 2021
- Last updated
- Apr 9, 2026
- File size
- 1.69 GB
- Content rating
- 12+
- Version
- 9849
- Languages
- Arabic, English, French, German, Greek, Indonesian +13 more
Fun Run 4 - Multiplayer Race trajectory
League of Legends: Wild Rift trajectory
FAQ
Which makes more money, Fun Run 4 - Multiplayer Race or League of Legends: Wild Rift? v
League of Legends: Wild Rift earns about $1.51M per month, while Fun Run 4 - Multiplayer Race earns about $19.4K. That is a 77.9× revenue gap (~$1.49M more per month for League of Legends: Wild Rift). Annual revenue: Fun Run 4 - Multiplayer Race ≈ $232.3K/year, League of Legends: Wild Rift ≈ $18.11M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Fun Run 4 - Multiplayer Race or League of Legends: Wild Rift? v
League of Legends: Wild Rift leads with about 6.9M estimated downloads vs 3.0M for Fun Run 4 - Multiplayer Race - a 2.3× gap. Fun Run 4 - Multiplayer Race's App Store downloads are estimated from 28K ratings × the standard 1:75 ratio. League of Legends: Wild Rift's App Store downloads are estimated from 63K ratings.
Are Fun Run 4 - Multiplayer Race and League of Legends: Wild Rift in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Fun Run 4 - Multiplayer Race and League of Legends: Wild Rift offer? v
Fun Run 4 - Multiplayer Race: IAP range 9 tiers detected. League of Legends: Wild Rift: IAP range 10 tiers detected. Fun Run 4 - Multiplayer Race runs a "Subscription (~$0.99/mo)" monetization model; League of Legends: Wild Rift runs "Subscription (~$34.99/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Fun Run 4 - Multiplayer Race or League of Legends: Wild Rift? v
Fun Run 4 - Multiplayer Race edges ahead with ★ 4.7 vs ★ 4.2 (gap of 0.5 stars). Rating volume: Fun Run 4 - Multiplayer Race 28K ratings, League of Legends: Wild Rift 63K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Fun Run 4 - Multiplayer Race vs League of Legends: Wild Rift revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $19.4K for Fun Run 4 - Multiplayer Race and $1.51M for League of Legends: Wild Rift are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Fun Run 4 - Multiplayer Race or League of Legends: Wild Rift to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
