Fun Run 4 - Multiplayer Race vs League of Legends: Wild Rift
Fun Run 4 - Multiplayer Race
Dirtybit AS
App Store
$63.9K/mo
~$767.1K/yr · 3.3M installs
VS
League of Legends: Wild Rift
Riot Games
App Store
$321.3K/mo
~$3.86M/yr · 6.9M installs
Revenue winner
League of Legends: Wild Rift wins
+403% vs other
Installs winner
League of Legends: Wild Rift wins
+109% vs other
MAU winner
League of Legends: Wild Rift wins
+102% vs other
Rating winner
Fun Run 4 - Multiplayer Race wins
+11% vs other
Why League of Legends: Wild Rift is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- League of Legends: Wild Rift earns roughly 5× more per month than Fun Run 4 - Multiplayer Race - $321.3K vs $63.9K.
- Premium pricing. League of Legends: Wild Rift charges $34.99/mo vs Fun Run 4 - Multiplayer Race's $2.99/mo - higher ARPU per converted user.
- Bigger install base. League of Legends: Wild Rift has ~6.9M lifetime installs vs Fun Run 4 - Multiplayer Race's ~3.3M - 2.1× the funnel top.
- More monetization surfaces. League of Legends: Wild Rift runs 10 IAP tiers vs 9 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full League of Legends: Wild Rift report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$63.9K
▶
$321.3K
Annual revenue (est.)
$767.1K
▶
$3.86M
Lifetime installs (est.)
3.3M
▶
6.9M
Monthly active users (est.)?
663K
▶
1.3M
App Store rating
4.70★
◀
4.22★
Total ratings
30K
▶
63K
US grossing rank
-
=
-
Cheapest monthly sub
$2.99
▶
$34.99
IAP tiers detected
9 tiers
▶
10 tiers
- Category
- Games
- Price
- Free
- Released
- Oct 16, 2023
- Last updated
- Jul 1, 2026
- File size
- 681.6 MB
- Content rating
- 12+
- Version
- 2.41.1
- Languages
- Arabic, English, German, Hebrew, Spanish, Turkish
- Category
- Games
- Price
- Free
- Released
- Mar 28, 2021
- Last updated
- May 29, 2026
- File size
- 1.70 GB
- Content rating
- 12+
- Version
- 9850
- Languages
- Arabic, English, French, German, Greek, Indonesian +13 more
Fun Run 4 - Multiplayer Race trajectory
League of Legends: Wild Rift trajectory
FAQ
Which makes more money, Fun Run 4 - Multiplayer Race or League of Legends: Wild Rift? v
League of Legends: Wild Rift earns about $321.3K per month, while Fun Run 4 - Multiplayer Race earns about $63.9K. That is a 5.0× revenue gap (~$257.3K more per month for League of Legends: Wild Rift). Annual revenue: Fun Run 4 - Multiplayer Race ≈ $767.1K/year, League of Legends: Wild Rift ≈ $3.86M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Fun Run 4 - Multiplayer Race or League of Legends: Wild Rift? v
League of Legends: Wild Rift leads with about 6.9M estimated downloads vs 3.3M for Fun Run 4 - Multiplayer Race - a 2.1× gap. Fun Run 4 - Multiplayer Race's App Store downloads are estimated from 30K ratings × the standard 1:75 ratio. League of Legends: Wild Rift's App Store downloads are estimated from 63K ratings.
Are Fun Run 4 - Multiplayer Race and League of Legends: Wild Rift in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Fun Run 4 - Multiplayer Race and League of Legends: Wild Rift offer? v
Fun Run 4 - Multiplayer Race: IAP range 9 tiers detected. League of Legends: Wild Rift: IAP range 10 tiers detected. Fun Run 4 - Multiplayer Race runs a "Free game · IAP-driven (7 packs + 1 sub, ~$0.12/MAU)" monetization model; League of Legends: Wild Rift runs "Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Fun Run 4 - Multiplayer Race or League of Legends: Wild Rift? v
Fun Run 4 - Multiplayer Race edges ahead with ★ 4.7 vs ★ 4.2 (gap of 0.5 stars). Rating volume: Fun Run 4 - Multiplayer Race 30K ratings, League of Legends: Wild Rift 63K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Fun Run 4 - Multiplayer Race vs League of Legends: Wild Rift revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $63.9K for Fun Run 4 - Multiplayer Race and $321.3K for League of Legends: Wild Rift are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Fun Run 4 - Multiplayer Race or League of Legends: Wild Rift to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
