League of Legends: Wild Rift vs League of Legends: Wild Rift
League of Legends: Wild Rift
Riot Games
App Store
$1.51M/mo
~$18.11M/yr · 6.9M installs
VS
League of Legends: Wild Rift
Riot Games, Inc
Google Play
$1.76M/mo
~$21.16M/yr · 76.8M installs
Revenue winner
League of Legends: Wild Rift wins
+17% vs other
Installs winner
League of Legends: Wild Rift wins
+1011% vs other
MAU winner
League of Legends: Wild Rift wins
+84% vs other
Rating winner
League of Legends: Wild Rift wins
+28% vs other
Why League of Legends: Wild Rift is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Aggressive pricing. League of Legends: Wild Rift undercuts at $14.11/mo vs $34.99/mo - converts a higher % of free users.
- Bigger install base. League of Legends: Wild Rift has ~76.8M lifetime installs vs League of Legends: Wild Rift's ~6.9M - 11.1× the funnel top.
→ Find more apps with this revenue gap · Full League of Legends: Wild Rift report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.51M
▶
$1.76M
Annual revenue (est.)
$18.11M
▶
$21.16M
Lifetime installs (est.)
6.9M
▶
76.8M
Monthly active users (est.)?
1.3M
▶
2.5M
App Store rating
4.23★
◀
3.29★
Total ratings
63K
▶
2.4M
US grossing rank
-
=
-
Cheapest monthly sub
$34.99
◀
$14.11
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Mar 28, 2021
- Last updated
- Apr 9, 2026
- File size
- 1.69 GB
- Content rating
- 12+
- Version
- 9849
- Languages
- Arabic, English, French, German, Greek, Indonesian +13 more
- Category
- Strategy
- Price
- Free
- Released
- Mar 28, 2021
- Last updated
- Mar 27, 2026
- File size
- -
- Content rating
- Teen
- Version
- 7.1.0.9849
- Languages
- -
League of Legends: Wild Rift trajectory
League of Legends: Wild Rift trajectory
FAQ
Which makes more money, League of Legends: Wild Rift or League of Legends: Wild Rift? v
League of Legends: Wild Rift earns about $1.76M per month, while League of Legends: Wild Rift earns about $1.51M. That is a 1.2× revenue gap (~$254.2K more per month for League of Legends: Wild Rift). Annual revenue: League of Legends: Wild Rift ≈ $18.11M/year, League of Legends: Wild Rift ≈ $21.16M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, League of Legends: Wild Rift or League of Legends: Wild Rift? v
League of Legends: Wild Rift leads with about 76.8M estimated downloads vs 6.9M for League of Legends: Wild Rift - a 11.1× gap. League of Legends: Wild Rift's App Store downloads are estimated from 63K ratings × the standard 1:75 ratio. League of Legends: Wild Rift reports 50,000,000+ installs on Google Play.
Are League of Legends: Wild Rift and League of Legends: Wild Rift in the same App Store category on each store and competing for the same money? v
No - League of Legends: Wild Rift is in Games and League of Legends: Wild Rift is in Strategy. They share screen-time attention but earn money in different niches: League of Legends: Wild Rift from games monetization patterns, League of Legends: Wild Rift from strategy.
What in-app purchases and subscription pricing do League of Legends: Wild Rift and League of Legends: Wild Rift offer? v
League of Legends: Wild Rift: IAP range 10 tiers detected. League of Legends: Wild Rift: IAP range $1.99 - $99.99 per item. League of Legends: Wild Rift runs a "Subscription (~$34.99/mo)" monetization model; League of Legends: Wild Rift runs "Subscription (~$14.11/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, League of Legends: Wild Rift or League of Legends: Wild Rift? v
League of Legends: Wild Rift edges ahead with ★ 4.2 vs ★ 3.3 (gap of 0.9 stars). Rating volume: League of Legends: Wild Rift 63K ratings, League of Legends: Wild Rift 33K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these League of Legends: Wild Rift vs League of Legends: Wild Rift revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.51M for League of Legends: Wild Rift and $1.76M for League of Legends: Wild Rift are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Games / Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare League of Legends: Wild Rift or League of Legends: Wild Rift to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
