Let's Go Legends! vs Superbrothers Sword & Sworcery

Let's Go Legends!

GEAR2
Google Play
$3.6K/mo
~$43.3K/yr · 83K installs
VS

Superbrothers Sword & Sworcery

Capy Games
Google Play
$6.3K/mo
~$76.0K/yr · 264K installs
Revenue winner Superbrothers Sword & Sworcery wins +76% vs other
Installs winner Superbrothers Sword & Sworcery wins +218% vs other
MAU winner Superbrothers Sword & Sworcery wins +113% vs other
Rating winner Let's Go Legends! wins +42% vs other

Why Superbrothers Sword & Sworcery is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Superbrothers Sword & Sworcery earns roughly 2× more per month than Let's Go Legends! - $6.3K vs $3.6K.
  2. Bigger install base. Superbrothers Sword & Sworcery has ~264K lifetime installs vs Let's Go Legends!'s ~83K - 3.2× the funnel top.

Find more apps with this revenue gap · Full Superbrothers Sword & Sworcery report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Let's Go Legends!
vs
Superbrothers Sword & Sworcery
Monthly revenue (est.)?
$3.6K
$6.3K
Annual revenue (est.)
$43.3K
$76.0K
Lifetime installs (est.)
83K
264K
Monthly active users (est.)?
10K
21K
App Store rating
5.00★
3.52★
Total ratings
2K
12K
US grossing rank
-
=
-
Cheapest monthly sub
$7.00
No sub
IAP tiers detected
0 tiers
=
0 tiers

Let's Go Legends!

GEAR2
Google Play
Category
Adventure
Price
Free
Released
Apr 28, 2026
Last updated
May 7, 2026
File size
-
Content rating
Everyone
Version
1.12.9
Languages
-
View full Let's Go Legends! report →

Superbrothers Sword & Sworcery

Capy Games
Google Play
Category
Adventure
Price
USD2
Released
Dec 20, 2012
Last updated
Apr 22, 2026
File size
-
Content rating
Everyone 10+
Version
1.0.21
Languages
-
View full Superbrothers Sword & Sworcery report →

Let's Go Legends! trajectory

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Superbrothers Sword & Sworcery trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Let's Go Legends! or Superbrothers Sword & Sworcery? v
Superbrothers Sword & Sworcery earns about $6.3K per month, while Let's Go Legends! earns about $3.6K. That is a 1.8× revenue gap (~$2.7K more per month for Superbrothers Sword & Sworcery). Annual revenue: Let's Go Legends! ≈ $43.3K/year, Superbrothers Sword & Sworcery ≈ $76.0K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Let's Go Legends! or Superbrothers Sword & Sworcery? v
Superbrothers Sword & Sworcery leads with about 264K estimated downloads vs 83K for Let's Go Legends! - a 3.2× gap. Let's Go Legends! reports 50,000+ installs on Google Play. Superbrothers Sword & Sworcery reports 100,000+ installs on Google Play.
Are Let's Go Legends! and Superbrothers Sword & Sworcery in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Adventure category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Let's Go Legends! and Superbrothers Sword & Sworcery offer? v
Let's Go Legends!: IAP range $0.49 - $99.99 per item. Superbrothers Sword & Sworcery: no IAP detected on the public listing. Let's Go Legends! runs a "Subscription (~$7.00/mo)" monetization model; Superbrothers Sword & Sworcery runs "Paid app ($2.00)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Let's Go Legends! or Superbrothers Sword & Sworcery? v
Let's Go Legends! edges ahead with ★ 5.0 vs ★ 3.5 (gap of 1.5 stars). Rating volume: Let's Go Legends! 6 ratings, Superbrothers Sword & Sworcery 1K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Let's Go Legends! vs Superbrothers Sword & Sworcery revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.6K for Let's Go Legends! and $6.3K for Superbrothers Sword & Sworcery are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Adventure) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Let's Go Legends! or Superbrothers Sword & Sworcery to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.