Lootfiend: Idle Dungeons vs StoneAge: Idle Adventure
Lootfiend: Idle Dungeons
Megoo Games
App Store
$2.5K/mo
~$30.0K/yr · 625K installs
VS
StoneAge: Idle Adventure
Netmarble Corporation
App Store
$174/mo
~$2.1K/yr · 43K installs
Revenue winner
Lootfiend: Idle Dungeons wins
+1337% vs other
Installs winner
Lootfiend: Idle Dungeons wins
+1339% vs other
MAU winner
Lootfiend: Idle Dungeons wins
+1354% vs other
Rating winner
Lootfiend: Idle Dungeons wins
+3% vs other
Why Lootfiend: Idle Dungeons is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Lootfiend: Idle Dungeons earns roughly 14× more per month than StoneAge: Idle Adventure - $2.5K vs $174.
- Bigger install base. Lootfiend: Idle Dungeons has ~625K lifetime installs vs StoneAge: Idle Adventure's ~43K - 14.4× the funnel top.
- More monetization surfaces. Lootfiend: Idle Dungeons runs 10 IAP tiers vs 9 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Lootfiend: Idle Dungeons report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$2.5K
◀
$174
Annual revenue (est.)
$30.0K
◀
$2.1K
Lifetime installs (est.)
625K
◀
43K
Monthly active users (est.)?
126K
◀
9K
App Store rating
4.85★
◀
4.69★
Total ratings
7K
◀
511
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
10 tiers
◀
9 tiers
- Category
- Games
- Price
- Free
- Released
- Oct 22, 2025
- Last updated
- Apr 22, 2026
- File size
- 2.72 GB
- Content rating
- 12+
- Version
- 1.17.0
- Languages
- English, Portuguese, Chinese, Spanish, Chinese
- Category
- Games
- Price
- Free
- Released
- Mar 3, 2026
- Last updated
- Apr 15, 2026
- File size
- 794.8 MB
- Content rating
- 9+
- Version
- 1.02.00
- Languages
- English, French, German, Indonesian, Italian, Japanese +7 more
Lootfiend: Idle Dungeons trajectory
StoneAge: Idle Adventure trajectory
FAQ
Which makes more money, Lootfiend: Idle Dungeons or StoneAge: Idle Adventure? v
Lootfiend: Idle Dungeons earns about $2.5K per month, while StoneAge: Idle Adventure earns about $174. That is a 14.4× revenue gap (~$2.3K more per month for Lootfiend: Idle Dungeons). Annual revenue: Lootfiend: Idle Dungeons ≈ $30.0K/year, StoneAge: Idle Adventure ≈ $2.1K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Lootfiend: Idle Dungeons or StoneAge: Idle Adventure? v
Lootfiend: Idle Dungeons leads with about 625K estimated downloads vs 43K for StoneAge: Idle Adventure - a 14.4× gap. Lootfiend: Idle Dungeons's App Store downloads are estimated from 7K ratings × the standard 1:75 ratio. StoneAge: Idle Adventure's App Store downloads are estimated from 502 ratings.
Are Lootfiend: Idle Dungeons and StoneAge: Idle Adventure in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Lootfiend: Idle Dungeons and StoneAge: Idle Adventure offer? v
Lootfiend: Idle Dungeons: IAP range 10 tiers detected. StoneAge: Idle Adventure: IAP range 9 tiers detected. Lootfiend: Idle Dungeons runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; StoneAge: Idle Adventure runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Lootfiend: Idle Dungeons or StoneAge: Idle Adventure? v
Lootfiend: Idle Dungeons edges ahead with ★ 4.9 vs ★ 4.7 (gap of 0.2 stars). Rating volume: Lootfiend: Idle Dungeons 7K ratings, StoneAge: Idle Adventure 502 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Lootfiend: Idle Dungeons vs StoneAge: Idle Adventure revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $2.5K for Lootfiend: Idle Dungeons and $174 for StoneAge: Idle Adventure are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Lootfiend: Idle Dungeons or StoneAge: Idle Adventure to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
