Lords Mobile: Kingdom Wars vs Top War: Battle Game
Lords Mobile: Kingdom Wars
IGG.COM
Google Play
$1.85M/mo
~$22.24M/yr · 623.1M installs
VS
Top War: Battle Game
RiverGame
Google Play
$488.7K/mo
~$5.86M/yr · 76.2M installs
Revenue winner
Lords Mobile: Kingdom Wars wins
+279% vs other
Installs winner
Lords Mobile: Kingdom Wars wins
+718% vs other
MAU winner
Lords Mobile: Kingdom Wars wins
+288% vs other
Rating winner
Top War: Battle Game wins
+2% vs other
Why Lords Mobile: Kingdom Wars is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Lords Mobile: Kingdom Wars earns roughly 4× more per month than Top War: Battle Game - $1.85M vs $488.7K.
- Premium pricing. Lords Mobile: Kingdom Wars charges $17.23/mo vs Top War: Battle Game's $9.95/mo - higher ARPU per converted user.
- Bigger install base. Lords Mobile: Kingdom Wars has ~623.1M lifetime installs vs Top War: Battle Game's ~76.2M - 8.2× the funnel top.
→ Find more apps with this revenue gap · Full Lords Mobile: Kingdom Wars report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.85M
◀
$488.7K
Annual revenue (est.)
$22.24M
◀
$5.86M
Lifetime installs (est.)
623.1M
◀
76.2M
Monthly active users (est.)?
17.4M
◀
4.5M
App Store rating
4.49★
▶
4.59★
Total ratings
9.2M
◀
769K
US grossing rank
-
=
-
Cheapest monthly sub
$17.23
◀
$9.95
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Strategy
- Price
- Free
- Released
- Mar 21, 2016
- Last updated
- Jun 30, 2026
- File size
- -
- Content rating
- Teen
- Version
- 2.197
- Languages
- -
- Category
- Strategy
- Price
- Free
- Released
- Jan 16, 2020
- Last updated
- Jul 2, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.666.0
- Languages
- -
Lords Mobile: Kingdom Wars trajectory
Top War: Battle Game trajectory
FAQ
Which makes more money, Lords Mobile: Kingdom Wars or Top War: Battle Game? v
Lords Mobile: Kingdom Wars earns about $1.85M per month, while Top War: Battle Game earns about $488.7K. That is a 3.8× revenue gap (~$1.37M more per month for Lords Mobile: Kingdom Wars). Annual revenue: Lords Mobile: Kingdom Wars ≈ $22.24M/year, Top War: Battle Game ≈ $5.86M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Lords Mobile: Kingdom Wars or Top War: Battle Game? v
Lords Mobile: Kingdom Wars leads with about 623.1M estimated downloads vs 76.2M for Top War: Battle Game - a 8.2× gap. Lords Mobile: Kingdom Wars reports 500,000,000+ installs on Google Play. Top War: Battle Game reports 50,000,000+ installs on Google Play.
Are Lords Mobile: Kingdom Wars and Top War: Battle Game in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Lords Mobile: Kingdom Wars and Top War: Battle Game offer? v
Lords Mobile: Kingdom Wars: IAP range $0.99 - $299.99 per item. Top War: Battle Game: IAP range $0.99 - $99.99 per item. Lords Mobile: Kingdom Wars runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Top War: Battle Game runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Lords Mobile: Kingdom Wars or Top War: Battle Game? v
Top War: Battle Game edges ahead with ★ 4.6 vs ★ 4.5 (gap of 0.1 stars). Rating volume: Lords Mobile: Kingdom Wars 181K ratings, Top War: Battle Game 26K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Lords Mobile: Kingdom Wars vs Top War: Battle Game revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.85M for Lords Mobile: Kingdom Wars and $488.7K for Top War: Battle Game are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Lords Mobile: Kingdom Wars or Top War: Battle Game to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
