Lords Mobile: Kingdom Wars vs War and Order

Lords Mobile: Kingdom Wars

IGG.COM
Google Play
$1.84M/mo
~$22.12M/yr · 619.5M installs
VS

War and Order

CamelStudio
Google Play
$352.7K/mo
~$4.23M/yr · 57.9M installs
Revenue winner Lords Mobile: Kingdom Wars wins +423% vs other
Installs winner Lords Mobile: Kingdom Wars wins +970% vs other
MAU winner Lords Mobile: Kingdom Wars wins +435% vs other
Rating winner Lords Mobile: Kingdom Wars wins +16% vs other

Why Lords Mobile: Kingdom Wars is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Lords Mobile: Kingdom Wars earns roughly 5× more per month than War and Order - $1.84M vs $352.7K.
  2. Aggressive pricing. Lords Mobile: Kingdom Wars undercuts at $17.23/mo vs $19.77/mo - converts a higher % of free users.
  3. Bigger install base. Lords Mobile: Kingdom Wars has ~619.5M lifetime installs vs War and Order's ~57.9M - 10.7× the funnel top.
  4. Better app store reviews. Lords Mobile: Kingdom Wars sits at 4.50★ vs 3.87★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Lords Mobile: Kingdom Wars report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Lords Mobile: Kingdom Wars
vs
War and Order
Monthly revenue (est.)?
$1.84M
$352.7K
Annual revenue (est.)
$22.12M
$4.23M
Lifetime installs (est.)
619.5M
57.9M
Monthly active users (est.)?
17.3M
3.2M
App Store rating
4.50★
3.87★
Total ratings
9.1M
537K
US grossing rank
-
=
-
Cheapest monthly sub
$17.23
$19.77
IAP tiers detected
0 tiers
=
0 tiers

Lords Mobile: Kingdom Wars

IGG.COM
Google Play
Category
Strategy
Price
Free
Released
Mar 21, 2016
Last updated
Apr 29, 2026
File size
-
Content rating
Teen
Version
2.193
Languages
-
View full Lords Mobile: Kingdom Wars report →

War and Order

CamelStudio
Google Play
Category
Strategy
Price
Free
Released
Apr 5, 2016
Last updated
May 7, 2026
File size
-
Content rating
Teen
Version
4.0.76
Languages
-
View full War and Order report →

Lords Mobile: Kingdom Wars trajectory

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War and Order trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Lords Mobile: Kingdom Wars or War and Order? v
Lords Mobile: Kingdom Wars earns about $1.84M per month, while War and Order earns about $352.7K. That is a 5.2× revenue gap (~$1.49M more per month for Lords Mobile: Kingdom Wars). Annual revenue: Lords Mobile: Kingdom Wars ≈ $22.12M/year, War and Order ≈ $4.23M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Lords Mobile: Kingdom Wars or War and Order? v
Lords Mobile: Kingdom Wars leads with about 619.5M estimated downloads vs 57.9M for War and Order - a 10.7× gap. Lords Mobile: Kingdom Wars reports 500,000,000+ installs on Google Play. War and Order reports 50,000,000+ installs on Google Play.
Are Lords Mobile: Kingdom Wars and War and Order in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Lords Mobile: Kingdom Wars and War and Order offer? v
Lords Mobile: Kingdom Wars: IAP range $0.99 - $299.99 per item. War and Order: IAP range $0.99 - $394.99 per item. Lords Mobile: Kingdom Wars runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; War and Order runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Lords Mobile: Kingdom Wars or War and Order? v
Lords Mobile: Kingdom Wars edges ahead with ★ 4.5 vs ★ 3.9 (gap of 0.6 stars). Rating volume: Lords Mobile: Kingdom Wars 181K ratings, War and Order 34K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Lords Mobile: Kingdom Wars vs War and Order revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.84M for Lords Mobile: Kingdom Wars and $352.7K for War and Order are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Lords Mobile: Kingdom Wars or War and Order to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.