Lords Mobile: Kingdom Wars vs War and Order
Lords Mobile: Kingdom Wars
IGG.COM
Google Play
$1.84M/mo
~$22.12M/yr · 619.5M installs
VS
War and Order
CamelStudio
Google Play
$352.7K/mo
~$4.23M/yr · 57.9M installs
Revenue winner
Lords Mobile: Kingdom Wars wins
+423% vs other
Installs winner
Lords Mobile: Kingdom Wars wins
+970% vs other
MAU winner
Lords Mobile: Kingdom Wars wins
+435% vs other
Rating winner
Lords Mobile: Kingdom Wars wins
+16% vs other
Why Lords Mobile: Kingdom Wars is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Lords Mobile: Kingdom Wars earns roughly 5× more per month than War and Order - $1.84M vs $352.7K.
- Aggressive pricing. Lords Mobile: Kingdom Wars undercuts at $17.23/mo vs $19.77/mo - converts a higher % of free users.
- Bigger install base. Lords Mobile: Kingdom Wars has ~619.5M lifetime installs vs War and Order's ~57.9M - 10.7× the funnel top.
- Better app store reviews. Lords Mobile: Kingdom Wars sits at 4.50★ vs 3.87★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Lords Mobile: Kingdom Wars report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.84M
◀
$352.7K
Annual revenue (est.)
$22.12M
◀
$4.23M
Lifetime installs (est.)
619.5M
◀
57.9M
Monthly active users (est.)?
17.3M
◀
3.2M
App Store rating
4.50★
◀
3.87★
Total ratings
9.1M
◀
537K
US grossing rank
-
=
-
Cheapest monthly sub
$17.23
▶
$19.77
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Strategy
- Price
- Free
- Released
- Mar 21, 2016
- Last updated
- Apr 29, 2026
- File size
- -
- Content rating
- Teen
- Version
- 2.193
- Languages
- -
- Category
- Strategy
- Price
- Free
- Released
- Apr 5, 2016
- Last updated
- May 7, 2026
- File size
- -
- Content rating
- Teen
- Version
- 4.0.76
- Languages
- -
Lords Mobile: Kingdom Wars trajectory
War and Order trajectory
FAQ
Which makes more money, Lords Mobile: Kingdom Wars or War and Order? v
Lords Mobile: Kingdom Wars earns about $1.84M per month, while War and Order earns about $352.7K. That is a 5.2× revenue gap (~$1.49M more per month for Lords Mobile: Kingdom Wars). Annual revenue: Lords Mobile: Kingdom Wars ≈ $22.12M/year, War and Order ≈ $4.23M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Lords Mobile: Kingdom Wars or War and Order? v
Lords Mobile: Kingdom Wars leads with about 619.5M estimated downloads vs 57.9M for War and Order - a 10.7× gap. Lords Mobile: Kingdom Wars reports 500,000,000+ installs on Google Play. War and Order reports 50,000,000+ installs on Google Play.
Are Lords Mobile: Kingdom Wars and War and Order in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Lords Mobile: Kingdom Wars and War and Order offer? v
Lords Mobile: Kingdom Wars: IAP range $0.99 - $299.99 per item. War and Order: IAP range $0.99 - $394.99 per item. Lords Mobile: Kingdom Wars runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; War and Order runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Lords Mobile: Kingdom Wars or War and Order? v
Lords Mobile: Kingdom Wars edges ahead with ★ 4.5 vs ★ 3.9 (gap of 0.6 stars). Rating volume: Lords Mobile: Kingdom Wars 181K ratings, War and Order 34K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Lords Mobile: Kingdom Wars vs War and Order revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.84M for Lords Mobile: Kingdom Wars and $352.7K for War and Order are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Lords Mobile: Kingdom Wars or War and Order to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
