Lords Mobile: Kingdom Wars vs Zoo Wars
Lords Mobile: Kingdom Wars
IGG.COM
Google Play
$1.85M/mo
~$22.24M/yr · 623.1M installs
VS
Zoo Wars
Studio GG
Google Play
$17/mo
~$209/yr · 728 installs
Revenue winner
Lords Mobile: Kingdom Wars wins
+10904135% vs other
Installs winner
Lords Mobile: Kingdom Wars wins
+85586627% vs other
MAU winner
Lords Mobile: Kingdom Wars wins
+12612681% vs other
Rating winner
Lords Mobile: Kingdom Wars wins
+449% vs other
Why Lords Mobile: Kingdom Wars is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Lords Mobile: Kingdom Wars earns roughly 109042× more per month than Zoo Wars - $1.85M vs $17.
- Subscription model. Lords Mobile: Kingdom Wars runs a $17.23/mo subscription that compounds; Zoo Wars relies on one-shot IAP or ads.
- Bigger install base. Lords Mobile: Kingdom Wars has ~623.1M lifetime installs vs Zoo Wars's ~728 - 855867.3× the funnel top.
- Better app store reviews. Lords Mobile: Kingdom Wars sits at 4.49★ vs 0.00★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Lords Mobile: Kingdom Wars report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.85M
◀
$17
Annual revenue (est.)
$22.24M
◀
$209
Lifetime installs (est.)
623.1M
◀
728
Monthly active users (est.)?
17.4M
◀
138.32
App Store rating
4.49★
◀
-
Total ratings
9.2M
◀
0
US grossing rank
-
=
-
Cheapest monthly sub
$17.23
◀
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Strategy
- Price
- Free
- Released
- Mar 21, 2016
- Last updated
- Jun 30, 2026
- File size
- -
- Content rating
- Teen
- Version
- 2.197
- Languages
- -
- Category
- Strategy
- Price
- USD1.99
- Released
- Feb 26, 2026
- Last updated
- May 29, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.0.3
- Languages
- -
Lords Mobile: Kingdom Wars trajectory
Zoo Wars trajectory
FAQ
Which makes more money, Lords Mobile: Kingdom Wars or Zoo Wars? v
Lords Mobile: Kingdom Wars earns about $1.85M per month, while Zoo Wars earns about $17. That is a 109042.4× revenue gap (~$1.85M more per month for Lords Mobile: Kingdom Wars). Annual revenue: Lords Mobile: Kingdom Wars ≈ $22.24M/year, Zoo Wars ≈ $209/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Lords Mobile: Kingdom Wars or Zoo Wars? v
Lords Mobile: Kingdom Wars leads with about 623.1M estimated downloads vs 728 for Zoo Wars - a 855867.3× gap. Lords Mobile: Kingdom Wars reports 500,000,000+ installs on Google Play. Zoo Wars reports 500+ installs on Google Play.
Are Lords Mobile: Kingdom Wars and Zoo Wars in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Lords Mobile: Kingdom Wars and Zoo Wars offer? v
Lords Mobile: Kingdom Wars: IAP range $0.99 - $299.99 per item. Zoo Wars: no IAP detected on the public listing. Lords Mobile: Kingdom Wars runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Zoo Wars runs "Paid app ($1.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Lords Mobile: Kingdom Wars or Zoo Wars? v
Lords Mobile: Kingdom Wars edges ahead with a higher overall score (gap of 4.5 stars). Rating volume: Lords Mobile: Kingdom Wars 181K ratings, Zoo Wars 0 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Lords Mobile: Kingdom Wars vs Zoo Wars revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.85M for Lords Mobile: Kingdom Wars and $17 for Zoo Wars are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Lords Mobile: Kingdom Wars or Zoo Wars to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
