Lords Mobile: Kingdom Wars vs Top War: Battle Game

Lords Mobile: Kingdom Wars

IGG.COM
Google Play
$7.27M/mo
~$87.20M/yr · 619.2M installs
VS

Top War: Battle Game

RiverGame
Google Play
$1.87M/mo
~$22.41M/yr · 73.9M installs
Revenue winner Lords Mobile: Kingdom Wars wins +289% vs other
Installs winner Lords Mobile: Kingdom Wars wins +738% vs other
MAU winner Lords Mobile: Kingdom Wars wins +283% vs other
Rating winner Top War: Battle Game wins +2% vs other

Why Lords Mobile: Kingdom Wars is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Lords Mobile: Kingdom Wars earns roughly 4× more per month than Top War: Battle Game - $7.27M vs $1.87M.
  2. Premium pricing. Lords Mobile: Kingdom Wars charges $17.23/mo vs Top War: Battle Game's $9.95/mo - higher ARPU per converted user.
  3. Bigger install base. Lords Mobile: Kingdom Wars has ~619.2M lifetime installs vs Top War: Battle Game's ~73.9M - 8.4× the funnel top.

Find more apps with this revenue gap · Full Lords Mobile: Kingdom Wars report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Lords Mobile: Kingdom Wars
vs
Top War: Battle Game
Monthly revenue (est.)?
$7.27M
$1.87M
Annual revenue (est.)
$87.20M
$22.41M
Lifetime installs (est.)
619.2M
73.9M
Monthly active users (est.)?
9.9M
2.6M
App Store rating
4.50★
4.57★
Total ratings
9.1M
757K
US grossing rank
-
=
-
Cheapest monthly sub
$17.23
$9.95
IAP tiers detected
0 tiers
=
0 tiers

Lords Mobile: Kingdom Wars

IGG.COM
Google Play
Category
Strategy
Price
Free
Released
Mar 21, 2016
Last updated
Apr 29, 2026
File size
-
Content rating
Teen
Version
2.193
Languages
-
View full Lords Mobile: Kingdom Wars report →

Top War: Battle Game

RiverGame
Google Play
Category
Strategy
Price
Free
Released
Jan 16, 2020
Last updated
May 8, 2026
File size
-
Content rating
Everyone 10+
Version
1.651.0
Languages
-
View full Top War: Battle Game report →

Lords Mobile: Kingdom Wars trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Top War: Battle Game trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Lords Mobile: Kingdom Wars or Top War: Battle Game? v
Lords Mobile: Kingdom Wars earns about $7.27M per month, while Top War: Battle Game earns about $1.87M. That is a 3.9× revenue gap (~$5.40M more per month for Lords Mobile: Kingdom Wars). Annual revenue: Lords Mobile: Kingdom Wars ≈ $87.20M/year, Top War: Battle Game ≈ $22.41M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Lords Mobile: Kingdom Wars or Top War: Battle Game? v
Lords Mobile: Kingdom Wars leads with about 619.2M estimated downloads vs 73.9M for Top War: Battle Game - a 8.4× gap. Lords Mobile: Kingdom Wars reports 500,000,000+ installs on Google Play. Top War: Battle Game reports 50,000,000+ installs on Google Play.
Are Lords Mobile: Kingdom Wars and Top War: Battle Game in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Lords Mobile: Kingdom Wars and Top War: Battle Game offer? v
Lords Mobile: Kingdom Wars: IAP range $0.99 - $299.99 per item. Top War: Battle Game: IAP range $0.99 - $99.99 per item. Lords Mobile: Kingdom Wars runs a "Subscription (~$17.23/mo)" monetization model; Top War: Battle Game runs "Subscription (~$9.95/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Lords Mobile: Kingdom Wars or Top War: Battle Game? v
Top War: Battle Game edges ahead with ★ 4.6 vs ★ 4.5 (gap of 0.1 stars). Rating volume: Lords Mobile: Kingdom Wars 181K ratings, Top War: Battle Game 26K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Lords Mobile: Kingdom Wars vs Top War: Battle Game revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $7.27M for Lords Mobile: Kingdom Wars and $1.87M for Top War: Battle Game are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Lords Mobile: Kingdom Wars or Top War: Battle Game to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.