Magic Research vs TheoTown: City Builder

Magic Research

Maticolotto
Google Play
$5.9K/mo
~$70.4K/yr · 122K installs
VS

TheoTown: City Builder

blueflower
Google Play
$186.4K/mo
~$2.24M/yr · 28.7M installs
Revenue winner TheoTown: City Builder wins +3078% vs other
Installs winner TheoTown: City Builder wins +23371% vs other
MAU winner TheoTown: City Builder wins +9351% vs other
Rating winner TheoTown: City Builder wins +1% vs other

Why TheoTown: City Builder is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. TheoTown: City Builder earns roughly 32× more per month than Magic Research - $186.4K vs $5.9K.
  2. Subscription model. TheoTown: City Builder runs a $8.32/mo subscription that compounds; Magic Research relies on one-shot IAP or ads.
  3. Bigger install base. TheoTown: City Builder has ~28.7M lifetime installs vs Magic Research's ~122K - 234.7× the funnel top.

Find more apps with this revenue gap · Full TheoTown: City Builder report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Magic Research
vs
TheoTown: City Builder
Monthly revenue (est.)?
$5.9K
$186.4K
Annual revenue (est.)
$70.4K
$2.24M
Lifetime installs (est.)
122K
28.7M
Monthly active users (est.)?
18K
1.7M
App Store rating
4.67★
4.73★
Total ratings
2K
796K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$8.32
IAP tiers detected
0 tiers
=
0 tiers

Magic Research

Maticolotto
Google Play
Category
Simulation
Price
USD3.99
Released
Jan 25, 2023
Last updated
Oct 17, 2025
File size
-
Content rating
Everyone
Version
1.15.12
Languages
-
View full Magic Research report →

TheoTown: City Builder

blueflower
Google Play
Category
Simulation
Price
Free
Released
Apr 11, 2015
Last updated
May 18, 2026
File size
-
Content rating
Everyone
Version
1.12.74a
Languages
-
View full TheoTown: City Builder report →

Magic Research trajectory

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TheoTown: City Builder trajectory

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FAQ

Which makes more money, Magic Research or TheoTown: City Builder? v
TheoTown: City Builder earns about $186.4K per month, while Magic Research earns about $5.9K. That is a 31.8× revenue gap (~$180.5K more per month for TheoTown: City Builder). Annual revenue: Magic Research ≈ $70.4K/year, TheoTown: City Builder ≈ $2.24M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Magic Research or TheoTown: City Builder? v
TheoTown: City Builder leads with about 28.7M estimated downloads vs 122K for Magic Research - a 234.7× gap. Magic Research reports 100,000+ installs on Google Play. TheoTown: City Builder reports 10,000,000+ installs on Google Play.
Are Magic Research and TheoTown: City Builder in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Magic Research and TheoTown: City Builder offer? v
Magic Research: no IAP detected on the public listing. TheoTown: City Builder: IAP range $0.99 - $69.99 per item. Magic Research runs a "Paid app ($3.99)" monetization model; TheoTown: City Builder runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Magic Research or TheoTown: City Builder? v
TheoTown: City Builder edges ahead with ★ 4.7 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Magic Research 387 ratings, TheoTown: City Builder 14K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Magic Research vs TheoTown: City Builder revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $5.9K for Magic Research and $186.4K for TheoTown: City Builder are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Magic Research or TheoTown: City Builder to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.