Mahjong Soul vs Zero Stress King: Idle Defense

Mahjong Soul

Yostar Limited.
Google Play
$14.0K/mo
~$168.2K/yr · 874K installs
VS

Zero Stress King: Idle Defense

Pauloondra
Google Play
$163/mo
~$2.0K/yr · 5K installs
Revenue winner Mahjong Soul wins +8501% vs other
Installs winner Mahjong Soul wins +19104% vs other
MAU winner Mahjong Soul wins +14425% vs other
Rating winner Mahjong Soul wins +2% vs other

Why Mahjong Soul is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Mahjong Soul earns roughly 86× more per month than Zero Stress King: Idle Defense - $14.0K vs $163.
  2. Subscription model. Mahjong Soul runs a $8.90/mo subscription that compounds; Zero Stress King: Idle Defense relies on one-shot IAP or ads.
  3. Bigger install base. Mahjong Soul has ~874K lifetime installs vs Zero Stress King: Idle Defense's ~5K - 192.0× the funnel top.

Find more apps with this revenue gap · Full Mahjong Soul report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Mahjong Soul
vs
Zero Stress King: Idle Defense
Monthly revenue (est.)?
$14.0K
$163
Annual revenue (est.)
$168.2K
$2.0K
Lifetime installs (est.)
874K
5K
Monthly active users (est.)?
130K
896.153
App Store rating
4.59★
4.48★
Total ratings
28K
90
US grossing rank
-
=
-
Cheapest monthly sub
$8.90
No sub
IAP tiers detected
0 tiers
=
0 tiers

Mahjong Soul

Yostar Limited.
Google Play
Category
Strategy
Price
Free
Released
Nov 26, 2019
Last updated
Mar 4, 2026
File size
-
Content rating
Teen
Version
4.0.18_GP
Languages
-
View full Mahjong Soul report →

Zero Stress King: Idle Defense

Pauloondra
Google Play
Category
Strategy
Price
USD2.99
Released
Mar 29, 2026
Last updated
Apr 10, 2026
File size
-
Content rating
Everyone 10+
Version
1.0.5
Languages
-
View full Zero Stress King: Idle Defense report →

Mahjong Soul trajectory

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Zero Stress King: Idle Defense trajectory

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FAQ

Which makes more money, Mahjong Soul or Zero Stress King: Idle Defense? v
Mahjong Soul earns about $14.0K per month, while Zero Stress King: Idle Defense earns about $163. That is a 86.0× revenue gap (~$13.9K more per month for Mahjong Soul). Annual revenue: Mahjong Soul ≈ $168.2K/year, Zero Stress King: Idle Defense ≈ $2.0K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Mahjong Soul or Zero Stress King: Idle Defense? v
Mahjong Soul leads with about 874K estimated downloads vs 5K for Zero Stress King: Idle Defense - a 192.0× gap. Mahjong Soul reports 500,000+ installs on Google Play. Zero Stress King: Idle Defense reports 1,000+ installs on Google Play.
Are Mahjong Soul and Zero Stress King: Idle Defense in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Mahjong Soul and Zero Stress King: Idle Defense offer? v
Mahjong Soul: IAP range $0.99 - $79.99 per item. Zero Stress King: Idle Defense: no IAP detected on the public listing. Mahjong Soul runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Zero Stress King: Idle Defense runs "Paid app ($2.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Mahjong Soul or Zero Stress King: Idle Defense? v
Mahjong Soul edges ahead with ★ 4.6 vs ★ 4.5 (gap of 0.1 stars). Rating volume: Mahjong Soul 2K ratings, Zero Stress King: Idle Defense 17 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Mahjong Soul vs Zero Stress King: Idle Defense revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $14.0K for Mahjong Soul and $163 for Zero Stress King: Idle Defense are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Mahjong Soul or Zero Stress King: Idle Defense to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.