Manor Matters vs Terraria

Manor Matters

Playrix
Google Play
$259.0K/mo
~$3.11M/yr · 39.9M installs
VS

Terraria

505 Games Srl
Google Play
$428.3K/mo
~$5.14M/yr · 7.2M installs
Revenue winner Terraria wins +65% vs other
Installs winner Manor Matters wins +458% vs other
MAU winner Manor Matters wins +238% vs other
Rating winner Manor Matters wins +4% vs other

Why Terraria is winning

Top 1 reasons - backed by the public App Store / Play Store numbers.

  1. Terraria earns roughly 2× more per month than Manor Matters - $428.3K vs $259.0K.

Find more apps with this revenue gap · Full Terraria report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Manor Matters
vs
Terraria
Monthly revenue (est.)?
$259.0K
$428.3K
Annual revenue (est.)
$3.11M
$5.14M
Lifetime installs (est.)
39.9M
7.2M
Monthly active users (est.)?
2.4M
708K
App Store rating
4.75★
4.56★
Total ratings
820K
405K
US grossing rank
-
=
-
Cheapest monthly sub
$9.95
No sub
IAP tiers detected
0 tiers
=
0 tiers

Manor Matters

Playrix
Google Play
Category
Adventure
Price
Free
Released
Apr 28, 2020
Last updated
Apr 30, 2026
File size
-
Content rating
Teen
Version
6.6.5
Languages
-
View full Manor Matters report →

Terraria

505 Games Srl
Google Play
Category
Adventure
Price
USD4.99
Released
Sep 25, 2013
Last updated
Mar 24, 2026
File size
-
Content rating
Teen
Version
1.4.5.6.4
Languages
-
View full Terraria report →

Manor Matters trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Terraria trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Manor Matters or Terraria? v
Terraria earns about $428.3K per month, while Manor Matters earns about $259.0K. That is a 1.7× revenue gap (~$169.3K more per month for Terraria). Annual revenue: Manor Matters ≈ $3.11M/year, Terraria ≈ $5.14M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Manor Matters or Terraria? v
Manor Matters leads with about 39.9M estimated downloads vs 7.2M for Terraria - a 5.6× gap. Manor Matters reports 10,000,000+ installs on Google Play. Terraria reports 5,000,000+ installs on Google Play.
Are Manor Matters and Terraria in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Adventure category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Manor Matters and Terraria offer? v
Manor Matters: IAP range $0.99 - $99.99 per item. Terraria: no IAP detected on the public listing. Manor Matters runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Terraria runs "Paid app ($4.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Manor Matters or Terraria? v
Manor Matters edges ahead with ★ 4.7 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Manor Matters 19K ratings, Terraria 65K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Manor Matters vs Terraria revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $259.0K for Manor Matters and $428.3K for Terraria are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Adventure) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Manor Matters or Terraria to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.