Max Payne Mobile vs Sproggiwood

Max Payne Mobile

Rockstar Games
App Store
$6.8K/mo
~$81.1K/yr · 85K installs
VS

Sproggiwood

Freehold Games, LLC
App Store
$96/mo
~$1.2K/yr · 4K installs
Revenue winner Max Payne Mobile wins +6943% vs other
Installs winner Max Payne Mobile wins +2223% vs other
MAU winner Max Payne Mobile wins +2223% vs other
Rating winner Max Payne Mobile wins +2% vs other

Why Max Payne Mobile is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Max Payne Mobile earns roughly 70× more per month than Sproggiwood - $6.8K vs $96.
  2. Bigger install base. Max Payne Mobile has ~85K lifetime installs vs Sproggiwood's ~4K - 23.2× the funnel top.

Find more apps with this revenue gap · Full Max Payne Mobile report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Max Payne Mobile
vs
Sproggiwood
Monthly revenue (est.)?
$6.8K
$96
Annual revenue (est.)
$81.1K
$1.2K
Lifetime installs (est.)
85K
4K
Monthly active users (est.)?
11K
463.55
App Store rating
4.45★
4.37★
Total ratings
1K
73
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers

Max Payne Mobile

Rockstar Games
App Store
Category
Games
Price
USD2.99
Released
Apr 12, 2012
Last updated
Oct 17, 2018
File size
1.70 GB
Content rating
17+
Version
2.0
Languages
English
View full Max Payne Mobile report →

Sproggiwood

Freehold Games, LLC
App Store
Category
Games
Price
USD0.99
Released
Feb 15, 2015
Last updated
Nov 21, 2015
File size
419.1 MB
Content rating
12+
Version
1.2.10
Languages
English
View full Sproggiwood report →

Max Payne Mobile trajectory

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Sproggiwood trajectory

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FAQ

Which makes more money, Max Payne Mobile or Sproggiwood? v
Max Payne Mobile earns about $6.8K per month, while Sproggiwood earns about $96. That is a 70.4× revenue gap (~$6.7K more per month for Max Payne Mobile). Annual revenue: Max Payne Mobile ≈ $81.1K/year, Sproggiwood ≈ $1.2K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Max Payne Mobile or Sproggiwood? v
Max Payne Mobile leads with about 85K estimated downloads vs 4K for Sproggiwood - a 23.2× gap. Max Payne Mobile's App Store downloads are estimated from 1K ratings × the standard 1:75 ratio. Sproggiwood's App Store downloads are estimated from 73 ratings.
Are Max Payne Mobile and Sproggiwood in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Max Payne Mobile and Sproggiwood have in-app purchases? v
Max Payne Mobile does not appear to offer in-app purchases on its public listing. Sproggiwood does not appear to offer in-app purchases. Monetization model: Max Payne Mobile runs "Paid app ($2.99)", Sproggiwood runs "Paid app ($0.99)".
Which has better ratings, Max Payne Mobile or Sproggiwood? v
Max Payne Mobile edges ahead with ★ 4.5 vs ★ 4.4 (gap of 0.1 stars). Rating volume: Max Payne Mobile 1K ratings, Sproggiwood 73 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Max Payne Mobile vs Sproggiwood revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $6.8K for Max Payne Mobile and $96 for Sproggiwood are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Max Payne Mobile or Sproggiwood to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.