Minecraft: Dream it, Build it! vs Tower War - Tactical Conquest
Minecraft: Dream it, Build it!
Mojang
Google Play
$7.45M/mo
~$89.36M/yr · 88.8M installs
VS
Tower War - Tactical Conquest
SayGames Ltd
Google Play
$54.9K/mo
~$658.7K/yr · 112.9M installs
Revenue winner
Minecraft: Dream it, Build it! wins
+13468% vs other
Installs winner
Tower War - Tactical Conquest wins
+27% vs other
MAU winner
Minecraft: Dream it, Build it! wins
+69% vs other
Rating winner
Minecraft: Dream it, Build it! wins
+2% vs other
Why Minecraft: Dream it, Build it! is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Minecraft: Dream it, Build it! earns roughly 136× more per month than Tower War - Tactical Conquest - $7.45M vs $54.9K.
- Aggressive pricing. Minecraft: Dream it, Build it! undercuts at $7.03/mo vs $9.95/mo - converts a higher % of free users.
→ Find more apps with this revenue gap · Full Minecraft: Dream it, Build it! report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$7.45M
◀
$54.9K
Annual revenue (est.)
$89.36M
◀
$658.7K
Lifetime installs (est.)
88.8M
▶
112.9M
Monthly active users (est.)?
5.1M
◀
3.0M
App Store rating
4.32★
◀
4.22★
Total ratings
5.7M
◀
672K
US grossing rank
-
=
-
Cheapest monthly sub
$7.03
▶
$9.95
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Arcade
- Price
- USD6.99
- Released
- Aug 15, 2011
- Last updated
- May 2, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- VARY
- Languages
- -
- Category
- Arcade
- Price
- Free
- Released
- Jun 24, 2021
- Last updated
- Apr 28, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.27.5
- Languages
- -
Minecraft: Dream it, Build it! trajectory
Tower War - Tactical Conquest trajectory
FAQ
Which makes more money, Minecraft: Dream it, Build it! or Tower War - Tactical Conquest? v
Minecraft: Dream it, Build it! earns about $7.45M per month, while Tower War - Tactical Conquest earns about $54.9K. That is a 135.7× revenue gap (~$7.39M more per month for Minecraft: Dream it, Build it!). Annual revenue: Minecraft: Dream it, Build it! ≈ $89.36M/year, Tower War - Tactical Conquest ≈ $658.7K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Minecraft: Dream it, Build it! or Tower War - Tactical Conquest? v
Tower War - Tactical Conquest leads with about 112.9M estimated downloads vs 88.8M for Minecraft: Dream it, Build it! - a 1.3× gap. Minecraft: Dream it, Build it! reports 50,000,000+ installs on Google Play. Tower War - Tactical Conquest reports 100,000,000+ installs on Google Play.
Are Minecraft: Dream it, Build it! and Tower War - Tactical Conquest in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Arcade category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Minecraft: Dream it, Build it! and Tower War - Tactical Conquest offer? v
Minecraft: Dream it, Build it!: IAP range $0.99 - $49.99 per item. Tower War - Tactical Conquest: IAP range $0.99 - $99.99 per item. Minecraft: Dream it, Build it! runs a "Paid app ($6.99)" monetization model; Tower War - Tactical Conquest runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Minecraft: Dream it, Build it! or Tower War - Tactical Conquest? v
Minecraft: Dream it, Build it! edges ahead with ★ 4.3 vs ★ 4.2 (gap of 0.1 stars). Rating volume: Minecraft: Dream it, Build it! 633K ratings, Tower War - Tactical Conquest 17K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Minecraft: Dream it, Build it! vs Tower War - Tactical Conquest revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $7.45M for Minecraft: Dream it, Build it! and $54.9K for Tower War - Tactical Conquest are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Arcade) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Minecraft: Dream it, Build it! or Tower War - Tactical Conquest to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
