Minecraft: Play with Friends! vs Rise of Castles: Fire and War
Minecraft: Play with Friends!
Mojang
App Store
$22.61M/mo
~$271.34M/yr · 121.3M installs
VS
Rise of Castles: Fire and War
LONG TECH NETWORK LIMITED
App Store
$111.8K/mo
~$1.34M/yr · 2.1M installs
Revenue winner
Minecraft: Play with Friends! wins
+20131% vs other
Installs winner
Minecraft: Play with Friends! wins
+5547% vs other
MAU winner
Minecraft: Play with Friends! wins
+1509% vs other
Rating winner
Minecraft: Play with Friends! wins
+6% vs other
Why Minecraft: Play with Friends! is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Minecraft: Play with Friends! earns roughly 202× more per month than Rise of Castles: Fire and War - $22.61M vs $111.8K.
- Aggressive pricing. Minecraft: Play with Friends! undercuts at $3.99/mo vs $9.99/mo - converts a higher % of free users.
- Bigger install base. Minecraft: Play with Friends! has ~121.3M lifetime installs vs Rise of Castles: Fire and War's ~2.1M - 56.5× the funnel top.
→ Find more apps with this revenue gap · Full Minecraft: Play with Friends! report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$22.61M
◀
$111.8K
Annual revenue (est.)
$271.34M
◀
$1.34M
Lifetime installs (est.)
121.3M
◀
2.1M
Monthly active users (est.)?
6.7M
◀
415K
App Store rating
4.51★
◀
4.24★
Total ratings
809K
◀
20K
US grossing rank
-
=
-
Cheapest monthly sub
$3.99
▶
$9.99
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- USD6.99
- Released
- Nov 17, 2011
- Last updated
- May 5, 2026
- File size
- 1.18 GB
- Content rating
- 9+
- Version
- 26.20
- Languages
- Danish, Dutch, English, Finnish, French, German +16 more
- Category
- Games
- Price
- Free
- Released
- Oct 20, 2018
- Last updated
- Apr 27, 2026
- File size
- 1.41 GB
- Content rating
- 12+
- Version
- 26.403.2
- Languages
- Arabic, Dutch, English, French, German, Indonesian +11 more
Minecraft: Play with Friends! trajectory
Rise of Castles: Fire and War trajectory
FAQ
Which makes more money, Minecraft: Play with Friends! or Rise of Castles: Fire and War? v
Minecraft: Play with Friends! earns about $22.61M per month, while Rise of Castles: Fire and War earns about $111.8K. That is a 202.3× revenue gap (~$22.50M more per month for Minecraft: Play with Friends!). Annual revenue: Minecraft: Play with Friends! ≈ $271.34M/year, Rise of Castles: Fire and War ≈ $1.34M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Minecraft: Play with Friends! or Rise of Castles: Fire and War? v
Minecraft: Play with Friends! leads with about 121.3M estimated downloads vs 2.1M for Rise of Castles: Fire and War - a 56.5× gap. Minecraft: Play with Friends!'s App Store downloads are estimated from 809K ratings × the standard 1:75 ratio. Rise of Castles: Fire and War's App Store downloads are estimated from 20K ratings.
Are Minecraft: Play with Friends! and Rise of Castles: Fire and War in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Minecraft: Play with Friends! and Rise of Castles: Fire and War offer? v
Minecraft: Play with Friends!: IAP range 10 tiers detected. Rise of Castles: Fire and War: IAP range 10 tiers detected. Minecraft: Play with Friends! runs a "Paid app ($6.99)" monetization model; Rise of Castles: Fire and War runs "Subscription (~$8.33/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Minecraft: Play with Friends! or Rise of Castles: Fire and War? v
Minecraft: Play with Friends! edges ahead with ★ 4.5 vs ★ 4.2 (gap of 0.3 stars). Rating volume: Minecraft: Play with Friends! 809K ratings, Rise of Castles: Fire and War 20K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Minecraft: Play with Friends! vs Rise of Castles: Fire and War revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $22.61M for Minecraft: Play with Friends! and $111.8K for Rise of Castles: Fire and War are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Minecraft: Play with Friends! or Rise of Castles: Fire and War to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
