Mobile Legends: Bang Bang.US vs Real Cricket™
Mobile Legends: Bang Bang.US
Skystone Games Pte. Ltd.
App Store
$170.1K/mo
~$2.04M/yr · 3.2M installs
VS
Real Cricket™
KRAFTON Inc
App Store
$13.3K/mo
~$159.5K/yr · 381K installs
Revenue winner
Mobile Legends: Bang Bang.US wins
+1180% vs other
Installs winner
Mobile Legends: Bang Bang.US wins
+739% vs other
MAU winner
Mobile Legends: Bang Bang.US wins
+709% vs other
Rating winner
Real Cricket™ wins
+11% vs other
Why Mobile Legends: Bang Bang.US is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Mobile Legends: Bang Bang.US earns roughly 13× more per month than Real Cricket™ - $170.1K vs $13.3K.
- Premium pricing. Mobile Legends: Bang Bang.US charges $8.65/mo vs Real Cricket™'s $5.49/mo - higher ARPU per converted user.
- Bigger install base. Mobile Legends: Bang Bang.US has ~3.2M lifetime installs vs Real Cricket™'s ~381K - 8.4× the funnel top.
- More monetization surfaces. Mobile Legends: Bang Bang.US runs 10 IAP tiers vs 9 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Mobile Legends: Bang Bang.US report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$170.1K
◀
$13.3K
Annual revenue (est.)
$2.04M
◀
$159.5K
Lifetime installs (est.)
3.2M
◀
381K
Monthly active users (est.)?
607K
◀
75K
App Store rating
4.02★
▶
4.48★
Total ratings
29K
◀
5K
US grossing rank
-
=
-
Cheapest monthly sub
$8.65
◀
$5.49
IAP tiers detected
10 tiers
◀
9 tiers
- Category
- Games
- Price
- Free
- Released
- Apr 1, 2025
- Last updated
- Jun 17, 2026
- File size
- 354.9 MB
- Content rating
- 12+
- Version
- 2.1.88.1202.1
- Languages
- Arabic, MY, KM, English, French, German +14 more
- Category
- Games
- Price
- Free
- Released
- Aug 10, 2022
- Last updated
- Jun 26, 2026
- File size
- 1.45 GB
- Content rating
- 4+
- Version
- 5.1
- Languages
- Catalan, English, French, German, Japanese, Korean +2 more
Mobile Legends: Bang Bang.US trajectory
Real Cricket™ trajectory
FAQ
Which makes more money, Mobile Legends: Bang Bang.US or Real Cricket™? v
Mobile Legends: Bang Bang.US earns about $170.1K per month, while Real Cricket™ earns about $13.3K. That is a 12.8× revenue gap (~$156.8K more per month for Mobile Legends: Bang Bang.US). Annual revenue: Mobile Legends: Bang Bang.US ≈ $2.04M/year, Real Cricket™ ≈ $159.5K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Mobile Legends: Bang Bang.US or Real Cricket™? v
Mobile Legends: Bang Bang.US leads with about 3.2M estimated downloads vs 381K for Real Cricket™ - a 8.4× gap. Mobile Legends: Bang Bang.US's App Store downloads are estimated from 29K ratings × the standard 1:75 ratio. Real Cricket™'s App Store downloads are estimated from 5K ratings.
Are Mobile Legends: Bang Bang.US and Real Cricket™ in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Mobile Legends: Bang Bang.US and Real Cricket™ offer? v
Mobile Legends: Bang Bang.US: IAP range 10 tiers detected. Real Cricket™: IAP range 9 tiers detected. Mobile Legends: Bang Bang.US runs a "Free game · whale-driven IAP economy (~$0.35/MAU)" monetization model; Real Cricket™ runs "Free game · IAP-driven (7 packs + 2 sub, ~$0.22/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Mobile Legends: Bang Bang.US or Real Cricket™? v
Real Cricket™ edges ahead with ★ 4.5 vs ★ 4.0 (gap of 0.5 stars). Rating volume: Mobile Legends: Bang Bang.US 29K ratings, Real Cricket™ 5K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Mobile Legends: Bang Bang.US vs Real Cricket™ revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $170.1K for Mobile Legends: Bang Bang.US and $13.3K for Real Cricket™ are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Mobile Legends: Bang Bang.US or Real Cricket™ to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
