MONOPOLY: The Board Game vs Rise of Castles: Fire and War
MONOPOLY: The Board Game
Marmalade Game Studio
App Store
$3.66M/mo
~$43.92M/yr · 27.5M installs
VS
Rise of Castles: Fire and War
LONG TECH NETWORK LIMITED
App Store
$111.8K/mo
~$1.34M/yr · 2.1M installs
Revenue winner
MONOPOLY: The Board Game wins
+3174% vs other
Installs winner
MONOPOLY: The Board Game wins
+1180% vs other
MAU winner
MONOPOLY: The Board Game wins
+888% vs other
Rating winner
MONOPOLY: The Board Game wins
+10% vs other
Why MONOPOLY: The Board Game is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- MONOPOLY: The Board Game earns roughly 33× more per month than Rise of Castles: Fire and War - $3.66M vs $111.8K.
- Premium pricing. MONOPOLY: The Board Game charges $14.99/mo vs Rise of Castles: Fire and War's $9.99/mo - higher ARPU per converted user.
- Bigger install base. MONOPOLY: The Board Game has ~27.5M lifetime installs vs Rise of Castles: Fire and War's ~2.1M - 12.8× the funnel top.
- Better app store reviews. MONOPOLY: The Board Game sits at 4.66★ vs 4.24★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full MONOPOLY: The Board Game report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$3.66M
◀
$111.8K
Annual revenue (est.)
$43.92M
◀
$1.34M
Lifetime installs (est.)
27.5M
◀
2.1M
Monthly active users (est.)?
4.1M
◀
415K
App Store rating
4.66★
◀
4.24★
Total ratings
183K
◀
20K
US grossing rank
-
=
-
Cheapest monthly sub
$14.99
◀
$9.99
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- USD4.99
- Released
- Dec 4, 2019
- Last updated
- Apr 22, 2026
- File size
- 1.01 GB
- Content rating
- 4+
- Version
- 1.15.18
- Languages
- English, French, German, Italian, Japanese, Korean +1 more
- Category
- Games
- Price
- Free
- Released
- Oct 20, 2018
- Last updated
- Apr 27, 2026
- File size
- 1.41 GB
- Content rating
- 12+
- Version
- 26.403.2
- Languages
- Arabic, Dutch, English, French, German, Indonesian +11 more
MONOPOLY: The Board Game trajectory
Rise of Castles: Fire and War trajectory
FAQ
Which makes more money, MONOPOLY: The Board Game or Rise of Castles: Fire and War? v
MONOPOLY: The Board Game earns about $3.66M per month, while Rise of Castles: Fire and War earns about $111.8K. That is a 32.7× revenue gap (~$3.55M more per month for MONOPOLY: The Board Game). Annual revenue: MONOPOLY: The Board Game ≈ $43.92M/year, Rise of Castles: Fire and War ≈ $1.34M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, MONOPOLY: The Board Game or Rise of Castles: Fire and War? v
MONOPOLY: The Board Game leads with about 27.5M estimated downloads vs 2.1M for Rise of Castles: Fire and War - a 12.8× gap. MONOPOLY: The Board Game's App Store downloads are estimated from 183K ratings × the standard 1:75 ratio. Rise of Castles: Fire and War's App Store downloads are estimated from 20K ratings.
Are MONOPOLY: The Board Game and Rise of Castles: Fire and War in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do MONOPOLY: The Board Game and Rise of Castles: Fire and War offer? v
MONOPOLY: The Board Game: IAP range 10 tiers detected. Rise of Castles: Fire and War: IAP range 10 tiers detected. MONOPOLY: The Board Game runs a "Paid app ($4.99)" monetization model; Rise of Castles: Fire and War runs "Subscription (~$8.33/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, MONOPOLY: The Board Game or Rise of Castles: Fire and War? v
MONOPOLY: The Board Game edges ahead with ★ 4.7 vs ★ 4.2 (gap of 0.4 stars). Rating volume: MONOPOLY: The Board Game 183K ratings, Rise of Castles: Fire and War 20K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these MONOPOLY: The Board Game vs Rise of Castles: Fire and War revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.66M for MONOPOLY: The Board Game and $111.8K for Rise of Castles: Fire and War are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare MONOPOLY: The Board Game or Rise of Castles: Fire and War to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
