Papers, Please vs Rio Rise-A life simulator game
Papers, Please
3909
Google Play
$23.9K/mo
~$286.6K/yr · 399K installs
VS
Rio Rise-A life simulator game
Novabits Games
Google Play
$85.3K/mo
~$1.02M/yr · 8.5M installs
Revenue winner
Rio Rise-A life simulator game wins
+257% vs other
Installs winner
Rio Rise-A life simulator game wins
+2038% vs other
MAU winner
Rio Rise-A life simulator game wins
+1235% vs other
Rating winner
Papers, Please wins
+26% vs other
Why Rio Rise-A life simulator game is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Rio Rise-A life simulator game earns roughly 4× more per month than Papers, Please - $85.3K vs $23.9K.
- Subscription model. Rio Rise-A life simulator game runs a $14.11/mo subscription that compounds; Papers, Please relies on one-shot IAP or ads.
- Bigger install base. Rio Rise-A life simulator game has ~8.5M lifetime installs vs Papers, Please's ~399K - 21.4× the funnel top.
→ Find more apps with this revenue gap · Full Rio Rise-A life simulator game report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$23.9K
▶
$85.3K
Annual revenue (est.)
$286.6K
▶
$1.02M
Lifetime installs (est.)
399K
▶
8.5M
Monthly active users (est.)?
59K
▶
793K
App Store rating
4.64★
◀
3.68★
Total ratings
6K
▶
28K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$14.11
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- USD4.99
- Released
- Jul 27, 2022
- Last updated
- Oct 30, 2025
- File size
- -
- Content rating
- Mature 17+
- Version
- 1.4.15
- Languages
- -
- Category
- Role Playing
- Price
- Free
- Released
- Dec 26, 2025
- Last updated
- Jun 30, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 4.8.2
- Languages
- -
Papers, Please trajectory
Rio Rise-A life simulator game trajectory
FAQ
Which makes more money, Papers, Please or Rio Rise-A life simulator game? v
Rio Rise-A life simulator game earns about $85.3K per month, while Papers, Please earns about $23.9K. That is a 3.6× revenue gap (~$61.4K more per month for Rio Rise-A life simulator game). Annual revenue: Papers, Please ≈ $286.6K/year, Rio Rise-A life simulator game ≈ $1.02M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Papers, Please or Rio Rise-A life simulator game? v
Rio Rise-A life simulator game leads with about 8.5M estimated downloads vs 399K for Papers, Please - a 21.4× gap. Papers, Please reports 100,000+ installs on Google Play. Rio Rise-A life simulator game reports 5,000,000+ installs on Google Play.
Are Papers, Please and Rio Rise-A life simulator game in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Papers, Please and Rio Rise-A life simulator game offer? v
Papers, Please: no IAP detected on the public listing. Rio Rise-A life simulator game: IAP range $1.99 - $99.99 per item. Papers, Please runs a "Paid app ($4.99)" monetization model; Rio Rise-A life simulator game runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Papers, Please or Rio Rise-A life simulator game? v
Papers, Please edges ahead with ★ 4.6 vs ★ 3.7 (gap of 1.0 stars). Rating volume: Papers, Please 365 ratings, Rio Rise-A life simulator game 88 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Papers, Please vs Rio Rise-A life simulator game revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $23.9K for Papers, Please and $85.3K for Rio Rise-A life simulator game are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Papers, Please or Rio Rise-A life simulator game to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
