Pixel Brave: Idle RPG vs Sword of Shadows

Pixel Brave: Idle RPG

HZ Game
Google Play
$5.0K/mo
~$59.8K/yr · 308K installs
VS

Sword of Shadows

Snail Games USA Inc
Google Play
$19.4K/mo
~$233.1K/yr · 1.9M installs
Revenue winner Sword of Shadows wins +290% vs other
Installs winner Sword of Shadows wins +533% vs other
MAU winner Sword of Shadows wins +288% vs other
Rating winner Pixel Brave: Idle RPG wins +30% vs other

Why Sword of Shadows is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Sword of Shadows earns roughly 4× more per month than Pixel Brave: Idle RPG - $19.4K vs $5.0K.
  2. Aggressive pricing. Sword of Shadows undercuts at $9.95/mo vs $22.14/mo - converts a higher % of free users.
  3. Bigger install base. Sword of Shadows has ~1.9M lifetime installs vs Pixel Brave: Idle RPG's ~308K - 6.3× the funnel top.

Find more apps with this revenue gap · Full Sword of Shadows report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Pixel Brave: Idle RPG
vs
Sword of Shadows
Monthly revenue (est.)?
$5.0K
$19.4K
Annual revenue (est.)
$59.8K
$233.1K
Lifetime installs (est.)
308K
1.9M
Monthly active users (est.)?
46K
179K
App Store rating
4.73★
3.65★
Total ratings
11K
20K
US grossing rank
-
=
-
Cheapest monthly sub
$22.14
$9.95
IAP tiers detected
0 tiers
=
0 tiers

Pixel Brave: Idle RPG

HZ Game
Google Play
Category
Role Playing
Price
Free
Released
Apr 3, 2026
Last updated
May 8, 2026
File size
-
Content rating
Everyone 10+
Version
1.3.6
Languages
-
View full Pixel Brave: Idle RPG report →

Sword of Shadows

Snail Games USA Inc
Google Play
Category
Role Playing
Price
Free
Released
Mar 21, 2017
Last updated
Mar 18, 2026
File size
-
Content rating
Teen
Version
24.0.0
Languages
-
View full Sword of Shadows report →

Pixel Brave: Idle RPG trajectory

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Sword of Shadows trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Pixel Brave: Idle RPG or Sword of Shadows? v
Sword of Shadows earns about $19.4K per month, while Pixel Brave: Idle RPG earns about $5.0K. That is a 3.9× revenue gap (~$14.4K more per month for Sword of Shadows). Annual revenue: Pixel Brave: Idle RPG ≈ $59.8K/year, Sword of Shadows ≈ $233.1K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Pixel Brave: Idle RPG or Sword of Shadows? v
Sword of Shadows leads with about 1.9M estimated downloads vs 308K for Pixel Brave: Idle RPG - a 6.3× gap. Pixel Brave: Idle RPG reports 100,000+ installs on Google Play. Sword of Shadows reports 1,000,000+ installs on Google Play.
Are Pixel Brave: Idle RPG and Sword of Shadows in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Pixel Brave: Idle RPG and Sword of Shadows offer? v
Pixel Brave: Idle RPG: IAP range $0.99 - $494.99 per item. Sword of Shadows: IAP range $0.99 - $99.99 per item. Pixel Brave: Idle RPG runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Sword of Shadows runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Pixel Brave: Idle RPG or Sword of Shadows? v
Pixel Brave: Idle RPG edges ahead with ★ 4.7 vs ★ 3.6 (gap of 1.1 stars). Rating volume: Pixel Brave: Idle RPG 244 ratings, Sword of Shadows 736 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Pixel Brave: Idle RPG vs Sword of Shadows revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $5.0K for Pixel Brave: Idle RPG and $19.4K for Sword of Shadows are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Pixel Brave: Idle RPG or Sword of Shadows to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.