Plague Inc. vs StoneAge: Idle Adventure

Plague Inc.

Ndemic Creations
App Store
$654.3K/mo
~$7.85M/yr · 24.8M installs
VS

StoneAge: Idle Adventure

Netmarble Corporation
App Store
$278/mo
~$3.3K/yr · 35K installs
Revenue winner Plague Inc. wins +235275% vs other
Installs winner Plague Inc. wins +71308% vs other
MAU winner Plague Inc. wins +53813% vs other
Rating winner Plague Inc. wins +3% vs other

Why Plague Inc. is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Plague Inc. earns roughly 2354× more per month than StoneAge: Idle Adventure - $654.3K vs $278.
  2. Bigger install base. Plague Inc. has ~24.8M lifetime installs vs StoneAge: Idle Adventure's ~35K - 714.1× the funnel top.
  3. More monetization surfaces. Plague Inc. runs 10 IAP tiers vs 9 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Plague Inc. report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Plague Inc.
vs
StoneAge: Idle Adventure
Monthly revenue (est.)?
$654.3K
$278
Annual revenue (est.)
$7.85M
$3.3K
Lifetime installs (est.)
24.8M
35K
Monthly active users (est.)?
3.7M
7K
App Store rating
4.81★
4.69★
Total ratings
165K
534
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$34.72
IAP tiers detected
10 tiers
9 tiers

Plague Inc.

Ndemic Creations
App Store
Category
Games
Price
USD0.99
Released
May 26, 2012
Last updated
May 6, 2026
File size
123.6 MB
Content rating
9+
Version
1.24.4
Languages
English, French, German, Italian, Japanese, Korean +8 more
View full Plague Inc. report →

StoneAge: Idle Adventure

Netmarble Corporation
App Store
Category
Games
Price
Free
Released
Mar 3, 2026
Last updated
Jun 15, 2026
File size
912.3 MB
Content rating
9+
Version
1.04.00
Languages
English, French, German, Indonesian, Italian, Japanese +7 more
View full StoneAge: Idle Adventure report →

Plague Inc. trajectory

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StoneAge: Idle Adventure trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Plague Inc. or StoneAge: Idle Adventure? v
Plague Inc. earns about $654.3K per month, while StoneAge: Idle Adventure earns about $278. That is a 2353.7× revenue gap (~$654.1K more per month for Plague Inc.). Annual revenue: Plague Inc. ≈ $7.85M/year, StoneAge: Idle Adventure ≈ $3.3K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Plague Inc. or StoneAge: Idle Adventure? v
Plague Inc. leads with about 24.8M estimated downloads vs 35K for StoneAge: Idle Adventure - a 714.1× gap. Plague Inc.'s App Store downloads are estimated from 165K ratings × the standard 1:75 ratio. StoneAge: Idle Adventure's App Store downloads are estimated from 534 ratings.
Are Plague Inc. and StoneAge: Idle Adventure in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Plague Inc. and StoneAge: Idle Adventure offer? v
Plague Inc.: IAP range 10 tiers detected. StoneAge: Idle Adventure: IAP range 9 tiers detected. Plague Inc. runs a "Paid app ($0.99)" monetization model; StoneAge: Idle Adventure runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Plague Inc. or StoneAge: Idle Adventure? v
Plague Inc. edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Plague Inc. 165K ratings, StoneAge: Idle Adventure 534 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Plague Inc. vs StoneAge: Idle Adventure revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $654.3K for Plague Inc. and $278 for StoneAge: Idle Adventure are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Plague Inc. or StoneAge: Idle Adventure to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.