Plague Inc. vs Vigor Mahjong
Plague Inc.
Ndemic Creations
App Store
$654.4K/mo
~$7.85M/yr · 24.8M installs
VS
Vigor Mahjong
Doodle Mobile Limited
App Store
$143.3K/mo
~$1.72M/yr · 35.8M installs
Revenue winner
Plague Inc. wins
+357% vs other
Installs winner
Vigor Mahjong wins
+44% vs other
MAU winner
Vigor Mahjong wins
+44% vs other
Rating winner
Vigor Mahjong wins
+1% vs other
Why Plague Inc. is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Plague Inc. earns roughly 5× more per month than Vigor Mahjong - $654.4K vs $143.3K.
- More monetization surfaces. Plague Inc. runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Plague Inc. report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$654.4K
◀
$143.3K
Annual revenue (est.)
$7.85M
◀
$1.72M
Lifetime installs (est.)
24.8M
▶
35.8M
Monthly active users (est.)?
3.7M
▶
5.4M
App Store rating
4.81★
▶
4.86★
Total ratings
165K
▶
239K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- USD0.99
- Released
- May 26, 2012
- Last updated
- May 6, 2026
- File size
- 123.6 MB
- Content rating
- 9+
- Version
- 1.24.4
- Languages
- English, French, German, Italian, Japanese, Korean +8 more
- Category
- Games
- Price
- Free
- Released
- Feb 27, 2025
- Last updated
- Jul 2, 2026
- File size
- 192.0 MB
- Content rating
- 4+
- Version
- 4.2
- Languages
- English
Plague Inc. trajectory
Vigor Mahjong trajectory
FAQ
Which makes more money, Plague Inc. or Vigor Mahjong? v
Plague Inc. earns about $654.4K per month, while Vigor Mahjong earns about $143.3K. That is a 4.6× revenue gap (~$511.2K more per month for Plague Inc.). Annual revenue: Plague Inc. ≈ $7.85M/year, Vigor Mahjong ≈ $1.72M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Plague Inc. or Vigor Mahjong? v
Vigor Mahjong leads with about 35.8M estimated downloads vs 24.8M for Plague Inc. - a 1.4× gap. Plague Inc.'s App Store downloads are estimated from 165K ratings × the standard 1:75 ratio. Vigor Mahjong's App Store downloads are estimated from 239K ratings.
Are Plague Inc. and Vigor Mahjong in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Plague Inc. and Vigor Mahjong offer? v
Plague Inc.: IAP range 10 tiers detected. Vigor Mahjong: no IAP detected on the public listing. Plague Inc. runs a "Paid app ($0.99)" monetization model; Vigor Mahjong runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Plague Inc. or Vigor Mahjong? v
Vigor Mahjong edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.0 stars). Rating volume: Plague Inc. 165K ratings, Vigor Mahjong 239K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Plague Inc. vs Vigor Mahjong revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $654.4K for Plague Inc. and $143.3K for Vigor Mahjong are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Plague Inc. or Vigor Mahjong to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
