Pocket Build vs Super Mario Run

Pocket Build

MoonBear LTD
App Store
$78.2K/mo
~$937.9K/yr · 3.0M installs
VS

Super Mario Run

Nintendo Co., Ltd.
App Store
$68.0K/mo
~$816.1K/yr · 8.5M installs
Revenue winner Pocket Build wins +15% vs other
Installs winner Super Mario Run wins +187% vs other
MAU winner Super Mario Run wins +314% vs other
Rating winner Pocket Build wins +23% vs other

Why Pocket Build is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Aggressive pricing. Pocket Build undercuts at $2.99/mo vs $21.68/mo - converts a higher % of free users.
  2. More monetization surfaces. Pocket Build runs 10 IAP tiers vs 1 - more chances to convert users at the right price.
  3. Better app store reviews. Pocket Build sits at 4.63★ vs 3.75★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Pocket Build report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Pocket Build
vs
Super Mario Run
Monthly revenue (est.)?
$78.2K
$68.0K
Annual revenue (est.)
$937.9K
$816.1K
Lifetime installs (est.)
3.0M
8.5M
Monthly active users (est.)?
382K
1.6M
App Store rating
4.63★
3.75★
Total ratings
27K
77K
US grossing rank
-
=
-
Cheapest monthly sub
$2.99
$21.68
IAP tiers detected
10 tiers
1 tiers

Pocket Build

MoonBear LTD
App Store
Category
Games
Price
USD0.99
Released
Nov 1, 2017
Last updated
Apr 11, 2024
File size
615.3 MB
Content rating
9+
Version
4.11
Languages
English, French, German, Italian, Japanese, Korean +5 more
View full Pocket Build report →

Super Mario Run

Nintendo Co., Ltd.
App Store
Category
Games
Price
Free
Released
Sep 7, 2016
Last updated
Apr 1, 2026
File size
439.7 MB
Content rating
4+
Version
3.4.0
Languages
Dutch, English, French, German, Italian, Japanese +5 more
View full Super Mario Run report →

Pocket Build trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Super Mario Run trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Pocket Build or Super Mario Run? v
Pocket Build earns about $78.2K per month, while Super Mario Run earns about $68.0K. That is a 1.1× revenue gap (~$10.2K more per month for Pocket Build). Annual revenue: Pocket Build ≈ $937.9K/year, Super Mario Run ≈ $816.1K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Pocket Build or Super Mario Run? v
Super Mario Run leads with about 8.5M estimated downloads vs 3.0M for Pocket Build - a 2.9× gap. Pocket Build's App Store downloads are estimated from 27K ratings × the standard 1:75 ratio. Super Mario Run's App Store downloads are estimated from 77K ratings.
Are Pocket Build and Super Mario Run in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Pocket Build and Super Mario Run offer? v
Pocket Build: IAP range 10 tiers detected. Super Mario Run: IAP range 1 tiers detected. Pocket Build runs a "Paid app ($0.99)" monetization model; Super Mario Run runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Pocket Build or Super Mario Run? v
Pocket Build edges ahead with ★ 4.6 vs ★ 3.8 (gap of 0.9 stars). Rating volume: Pocket Build 27K ratings, Super Mario Run 77K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Pocket Build vs Super Mario Run revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $78.2K for Pocket Build and $68.0K for Super Mario Run are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Pocket Build or Super Mario Run to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.