Pocket City 2 vs Pop it Antistress Fidget Games

Pocket City 2

Codebrew Games
Google Play
$25.1K/mo
~$301.3K/yr · 419K installs
VS

Pop it Antistress Fidget Games

RAD BROTHERS
Google Play
$67.1K/mo
~$804.9K/yr · 6.4M installs
Revenue winner Pop it Antistress Fidget Games wins +167% vs other
Installs winner Pop it Antistress Fidget Games wins +1417% vs other
MAU winner Pop it Antistress Fidget Games wins +925% vs other
Rating winner Pop it Antistress Fidget Games wins +4% vs other

Why Pop it Antistress Fidget Games is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Pop it Antistress Fidget Games earns roughly 3× more per month than Pocket City 2 - $67.1K vs $25.1K.
  2. Bigger install base. Pop it Antistress Fidget Games has ~6.4M lifetime installs vs Pocket City 2's ~419K - 15.2× the funnel top.

Find more apps with this revenue gap · Full Pop it Antistress Fidget Games report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Pocket City 2
vs
Pop it Antistress Fidget Games
Monthly revenue (est.)?
$25.1K
$67.1K
Annual revenue (est.)
$301.3K
$804.9K
Lifetime installs (est.)
419K
6.4M
Monthly active users (est.)?
61K
623K
App Store rating
4.23★
4.39★
Total ratings
4K
12K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers

Pocket City 2

Codebrew Games
Google Play
Category
Simulation
Price
USD4.99
Released
Mar 24, 2023
Last updated
Oct 17, 2025
File size
-
Content rating
Everyone
Version
1.096
Languages
-
View full Pocket City 2 report →

Pop it Antistress Fidget Games

RAD BROTHERS
Google Play
Category
Simulation
Price
Free
Released
Jun 23, 2021
Last updated
Dec 1, 2025
File size
-
Content rating
Everyone
Version
0.0.10
Languages
-
View full Pop it Antistress Fidget Games report →

Pocket City 2 trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Pop it Antistress Fidget Games trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Pocket City 2 or Pop it Antistress Fidget Games? v
Pop it Antistress Fidget Games earns about $67.1K per month, while Pocket City 2 earns about $25.1K. That is a 2.7× revenue gap (~$42.0K more per month for Pop it Antistress Fidget Games). Annual revenue: Pocket City 2 ≈ $301.3K/year, Pop it Antistress Fidget Games ≈ $804.9K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Pocket City 2 or Pop it Antistress Fidget Games? v
Pop it Antistress Fidget Games leads with about 6.4M estimated downloads vs 419K for Pocket City 2 - a 15.2× gap. Pocket City 2 reports 100,000+ installs on Google Play. Pop it Antistress Fidget Games reports 5,000,000+ installs on Google Play.
Are Pocket City 2 and Pop it Antistress Fidget Games in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Pocket City 2 and Pop it Antistress Fidget Games offer? v
Pocket City 2: no IAP detected on the public listing. Pop it Antistress Fidget Games: IAP range $2.99 per item. Pocket City 2 runs a "Paid app ($4.99)" monetization model; Pop it Antistress Fidget Games runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Pocket City 2 or Pop it Antistress Fidget Games? v
Pop it Antistress Fidget Games edges ahead with ★ 4.4 vs ★ 4.2 (gap of 0.2 stars). Rating volume: Pocket City 2 518 ratings, Pop it Antistress Fidget Games 44 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Pocket City 2 vs Pop it Antistress Fidget Games revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $25.1K for Pocket City 2 and $67.1K for Pop it Antistress Fidget Games are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Pocket City 2 or Pop it Antistress Fidget Games to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.