Pocket City 2 vs TheoTown: City Builder
Pocket City 2
Codebrew Games
Google Play
$25.1K/mo
~$301.3K/yr · 419K installs
VS
TheoTown: City Builder
blueflower
Google Play
$106.9K/mo
~$1.28M/yr · 27.9M installs
Revenue winner
TheoTown: City Builder wins
+326% vs other
Installs winner
TheoTown: City Builder wins
+6545% vs other
MAU winner
TheoTown: City Builder wins
+2682% vs other
Rating winner
TheoTown: City Builder wins
+12% vs other
Why TheoTown: City Builder is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- TheoTown: City Builder earns roughly 4× more per month than Pocket City 2 - $106.9K vs $25.1K.
- Subscription model. TheoTown: City Builder runs a $8.32/mo subscription that compounds; Pocket City 2 relies on one-shot IAP or ads.
- Bigger install base. TheoTown: City Builder has ~27.9M lifetime installs vs Pocket City 2's ~419K - 66.5× the funnel top.
- Better app store reviews. TheoTown: City Builder sits at 4.73★ vs 4.23★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full TheoTown: City Builder report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$25.1K
▶
$106.9K
Annual revenue (est.)
$301.3K
▶
$1.28M
Lifetime installs (est.)
419K
▶
27.9M
Monthly active users (est.)?
36K
▶
1.0M
App Store rating
4.23★
▶
4.73★
Total ratings
4K
▶
770K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$8.32
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- USD4.99
- Released
- Mar 24, 2023
- Last updated
- Oct 17, 2025
- File size
- -
- Content rating
- Everyone
- Version
- 1.096
- Languages
- -
- Category
- Simulation
- Price
- Free
- Released
- Apr 11, 2015
- Last updated
- May 4, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.12.73a
- Languages
- -
Pocket City 2 trajectory
TheoTown: City Builder trajectory
FAQ
Which makes more money, Pocket City 2 or TheoTown: City Builder? v
TheoTown: City Builder earns about $106.9K per month, while Pocket City 2 earns about $25.1K. That is a 4.3× revenue gap (~$81.8K more per month for TheoTown: City Builder). Annual revenue: Pocket City 2 ≈ $301.3K/year, TheoTown: City Builder ≈ $1.28M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Pocket City 2 or TheoTown: City Builder? v
TheoTown: City Builder leads with about 27.9M estimated downloads vs 419K for Pocket City 2 - a 66.5× gap. Pocket City 2 reports 100,000+ installs on Google Play. TheoTown: City Builder reports 10,000,000+ installs on Google Play.
Are Pocket City 2 and TheoTown: City Builder in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Pocket City 2 and TheoTown: City Builder offer? v
Pocket City 2: no IAP detected on the public listing. TheoTown: City Builder: IAP range $0.99 - $69.99 per item. Pocket City 2 runs a "Paid app ($4.99)" monetization model; TheoTown: City Builder runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Pocket City 2 or TheoTown: City Builder? v
TheoTown: City Builder edges ahead with ★ 4.7 vs ★ 4.2 (gap of 0.5 stars). Rating volume: Pocket City 2 518 ratings, TheoTown: City Builder 14K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Pocket City 2 vs TheoTown: City Builder revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $25.1K for Pocket City 2 and $106.9K for TheoTown: City Builder are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Pocket City 2 or TheoTown: City Builder to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
