Magnetic Play vs Pocket God
Magnetic Play
Ihor Baydak
App Store
$120/mo
~$1.4K/yr · 2K installs
VS
Pocket God
Bolt Creative
App Store
$5.8K/mo
~$69.4K/yr · 219K installs
Revenue winner
Pocket God wins
+4718% vs other
Installs winner
Pocket God wins
+14497% vs other
MAU winner
Pocket God wins
+9614% vs other
Rating winner
Pocket God wins
+429% vs other
Why Pocket God is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Pocket God earns roughly 48× more per month than Magnetic Play - $5.8K vs $120.
- Bigger install base. Pocket God has ~219K lifetime installs vs Magnetic Play's ~2K - 146.0× the funnel top.
- More monetization surfaces. Pocket God runs 9 IAP tiers vs 2 - more chances to convert users at the right price.
- Better app store reviews. Pocket God sits at 4.29★ vs 0.00★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Pocket God report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$120
▶
$5.8K
Annual revenue (est.)
$1.4K
▶
$69.4K
Lifetime installs (est.)
2K
▶
219K
Monthly active users (est.)?
412.5
▶
40K
App Store rating
-
▶
4.29★
Total ratings
0
▶
3K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
2 tiers
▶
9 tiers
- Category
- Entertainment
- Price
- USD2.99
- Released
- May 7, 2026
- Last updated
- May 7, 2026
- File size
- 56.2 MB
- Content rating
- 4+
- Version
- 1.0
- Languages
- English
- Category
- Entertainment
- Price
- USD0.99
- Released
- Jan 9, 2009
- Last updated
- Aug 20, 2015
- File size
- 140.8 MB
- Content rating
- 9+
- Version
- 1.48.2
- Languages
- English
Magnetic Play trajectory
Pocket God trajectory
FAQ
Which makes more money, Magnetic Play or Pocket God? v
Pocket God earns about $5.8K per month, while Magnetic Play earns about $120. That is a 48.2× revenue gap (~$5.7K more per month for Pocket God). Annual revenue: Magnetic Play ≈ $1.4K/year, Pocket God ≈ $69.4K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Magnetic Play or Pocket God? v
Pocket God leads with about 219K estimated downloads vs 2K for Magnetic Play - a 146.0× gap. Magnetic Play's App Store downloads are estimated from 0 ratings × the standard 1:75 ratio. Pocket God's App Store downloads are estimated from 3K ratings.
Are Magnetic Play and Pocket God in the same App Store category and competing for the same money? v
Yes - both apps sit in the Entertainment category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Magnetic Play and Pocket God offer? v
Magnetic Play: IAP range 2 tiers detected. Pocket God: IAP range 9 tiers detected. Magnetic Play runs a "Paid app ($2.99)" monetization model; Pocket God runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Magnetic Play or Pocket God? v
Pocket God edges ahead with a higher overall score (gap of 4.3 stars). Rating volume: Magnetic Play 0 ratings, Pocket God 3K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Magnetic Play vs Pocket God revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $120 for Magnetic Play and $5.8K for Pocket God are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Entertainment) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Magnetic Play or Pocket God to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
