RAID: Shadow Legends vs Star Wars™: Galaxy of Heroes
RAID: Shadow Legends
Plarium Global Ltd
App Store
$1.87M/mo
~$22.45M/yr · 78.0M installs
VS
Star Wars™: Galaxy of Heroes
Electronic Arts
App Store
$1.22M/mo
~$14.63M/yr · 34.2M installs
Revenue winner
RAID: Shadow Legends wins
+53% vs other
Installs winner
RAID: Shadow Legends wins
+128% vs other
MAU winner
RAID: Shadow Legends wins
+53% vs other
Rating winner
RAID: Shadow Legends wins
+3% vs other
Why RAID: Shadow Legends is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- RAID: Shadow Legends earns roughly 2× more per month than Star Wars™: Galaxy of Heroes - $1.87M vs $1.22M.
- Bigger install base. RAID: Shadow Legends has ~78.0M lifetime installs vs Star Wars™: Galaxy of Heroes's ~34.2M - 2.3× the funnel top.
→ Find more apps with this revenue gap · Full RAID: Shadow Legends report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.87M
◀
$1.22M
Annual revenue (est.)
$22.45M
◀
$14.63M
Lifetime installs (est.)
78.0M
◀
34.2M
Monthly active users (est.)?
7.8M
◀
5.1M
App Store rating
4.71★
◀
4.59★
Total ratings
520K
◀
228K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$9.99
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- Free
- Released
- Mar 1, 2019
- Last updated
- May 7, 2026
- File size
- 262.5 MB
- Content rating
- 12+
- Version
- 11.50.1
- Languages
- English, French, German, Italian, Japanese, Korean +7 more
- Category
- Games
- Price
- Free
- Released
- Nov 24, 2015
- Last updated
- Apr 28, 2026
- File size
- 334.5 MB
- Content rating
- 12+
- Version
- 0.40.0
- Languages
- English, French, German, Indonesian, Italian, Japanese +8 more
RAID: Shadow Legends trajectory
Star Wars™: Galaxy of Heroes trajectory
FAQ
Which makes more money, RAID: Shadow Legends or Star Wars™: Galaxy of Heroes? v
RAID: Shadow Legends earns about $1.87M per month, while Star Wars™: Galaxy of Heroes earns about $1.22M. That is a 1.5× revenue gap (~$651.7K more per month for RAID: Shadow Legends). Annual revenue: RAID: Shadow Legends ≈ $22.45M/year, Star Wars™: Galaxy of Heroes ≈ $14.63M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, RAID: Shadow Legends or Star Wars™: Galaxy of Heroes? v
RAID: Shadow Legends leads with about 78.0M estimated downloads vs 34.2M for Star Wars™: Galaxy of Heroes - a 2.3× gap. RAID: Shadow Legends's App Store downloads are estimated from 520K ratings × the standard 1:75 ratio. Star Wars™: Galaxy of Heroes's App Store downloads are estimated from 228K ratings.
Are RAID: Shadow Legends and Star Wars™: Galaxy of Heroes in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do RAID: Shadow Legends and Star Wars™: Galaxy of Heroes offer? v
RAID: Shadow Legends: IAP range 10 tiers detected. Star Wars™: Galaxy of Heroes: IAP range 10 tiers detected. RAID: Shadow Legends runs a "Free game · IAP-driven (10 packs, ~$0.30/MAU)" monetization model; Star Wars™: Galaxy of Heroes runs "Free game · IAP-driven (5 packs + 5 sub, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, RAID: Shadow Legends or Star Wars™: Galaxy of Heroes? v
RAID: Shadow Legends edges ahead with ★ 4.7 vs ★ 4.6 (gap of 0.1 stars). Rating volume: RAID: Shadow Legends 520K ratings, Star Wars™: Galaxy of Heroes 228K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these RAID: Shadow Legends vs Star Wars™: Galaxy of Heroes revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.87M for RAID: Shadow Legends and $1.22M for Star Wars™: Galaxy of Heroes are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare RAID: Shadow Legends or Star Wars™: Galaxy of Heroes to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
