Red's First Flight vs Rise of Castles: Fire and War
Red's First Flight
Rovio Entertainment Oyj
App Store
$212.6K/mo
~$2.55M/yr · 8.1M installs
VS
Rise of Castles: Fire and War
LONG TECH NETWORK LIMITED
App Store
$111.8K/mo
~$1.34M/yr · 2.1M installs
Revenue winner
Red's First Flight wins
+90% vs other
Installs winner
Red's First Flight wins
+275% vs other
MAU winner
Red's First Flight wins
+155% vs other
Rating winner
Red's First Flight wins
+13% vs other
Why Red's First Flight is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Red's First Flight earns roughly 2× more per month than Rise of Castles: Fire and War - $212.6K vs $111.8K.
- Bigger install base. Red's First Flight has ~8.1M lifetime installs vs Rise of Castles: Fire and War's ~2.1M - 3.7× the funnel top.
- Better app store reviews. Red's First Flight sits at 4.78★ vs 4.24★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Red's First Flight report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$212.6K
◀
$111.8K
Annual revenue (est.)
$2.55M
◀
$1.34M
Lifetime installs (est.)
8.1M
◀
2.1M
Monthly active users (est.)?
1.1M
◀
415K
App Store rating
4.78★
◀
4.24★
Total ratings
73K
◀
20K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$9.99
IAP tiers detected
0 tiers
▶
10 tiers
- Category
- Games
- Price
- USD0.99
- Released
- Mar 31, 2022
- Last updated
- Jun 19, 2023
- File size
- 229.0 MB
- Content rating
- 4+
- Version
- 1.3.1
- Languages
- Arabic, Dutch, English, French, German, Italian +8 more
- Category
- Games
- Price
- Free
- Released
- Oct 20, 2018
- Last updated
- Apr 27, 2026
- File size
- 1.41 GB
- Content rating
- 12+
- Version
- 26.403.2
- Languages
- Arabic, Dutch, English, French, German, Indonesian +11 more
Red's First Flight trajectory
Rise of Castles: Fire and War trajectory
FAQ
Which makes more money, Red's First Flight or Rise of Castles: Fire and War? v
Red's First Flight earns about $212.6K per month, while Rise of Castles: Fire and War earns about $111.8K. That is a 1.9× revenue gap (~$100.9K more per month for Red's First Flight). Annual revenue: Red's First Flight ≈ $2.55M/year, Rise of Castles: Fire and War ≈ $1.34M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Red's First Flight or Rise of Castles: Fire and War? v
Red's First Flight leads with about 8.1M estimated downloads vs 2.1M for Rise of Castles: Fire and War - a 3.7× gap. Red's First Flight's App Store downloads are estimated from 73K ratings × the standard 1:75 ratio. Rise of Castles: Fire and War's App Store downloads are estimated from 20K ratings.
Are Red's First Flight and Rise of Castles: Fire and War in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Red's First Flight and Rise of Castles: Fire and War offer? v
Red's First Flight: no IAP detected on the public listing. Rise of Castles: Fire and War: IAP range 10 tiers detected. Red's First Flight runs a "Paid app ($0.99)" monetization model; Rise of Castles: Fire and War runs "Subscription (~$8.33/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Red's First Flight or Rise of Castles: Fire and War? v
Red's First Flight edges ahead with ★ 4.8 vs ★ 4.2 (gap of 0.5 stars). Rating volume: Red's First Flight 73K ratings, Rise of Castles: Fire and War 20K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Red's First Flight vs Rise of Castles: Fire and War revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $212.6K for Red's First Flight and $111.8K for Rise of Castles: Fire and War are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Red's First Flight or Rise of Castles: Fire and War to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
