Peace, Death! vs Religion inc. God Simulator
Peace, Death!
Azamat Bayzulaev
App Store
$612/mo
~$7.3K/yr · 23K installs
VS
Religion inc. God Simulator
GameFirst LLC
App Store
$3.8K/mo
~$45.7K/yr · 492K installs
Revenue winner
Religion inc. God Simulator wins
+522% vs other
Installs winner
Religion inc. God Simulator wins
+2021% vs other
MAU winner
Religion inc. God Simulator wins
+3105% vs other
Rating winner
Peace, Death! wins
+5% vs other
Why Religion inc. God Simulator is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Religion inc. God Simulator earns roughly 6× more per month than Peace, Death! - $3.8K vs $612.
- Subscription model. Religion inc. God Simulator runs a $2.99/mo subscription that compounds; Peace, Death! relies on one-shot IAP or ads.
- Bigger install base. Religion inc. God Simulator has ~492K lifetime installs vs Peace, Death!'s ~23K - 21.2× the funnel top.
- More monetization surfaces. Religion inc. God Simulator runs 9 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Religion inc. God Simulator report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$612
▶
$3.8K
Annual revenue (est.)
$7.3K
▶
$45.7K
Lifetime installs (est.)
23K
▶
492K
Monthly active users (est.)?
3K
▶
97K
App Store rating
4.80★
◀
4.57★
Total ratings
464
▶
6K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$2.99
IAP tiers detected
0 tiers
▶
9 tiers
- Category
- Games
- Price
- USD0.99
- Released
- Oct 23, 2017
- Last updated
- Oct 26, 2021
- File size
- 84.5 MB
- Content rating
- 12+
- Version
- 1.6.11
- Languages
- English
- Category
- Games
- Price
- USD0.29
- Released
- Nov 5, 2019
- Last updated
- Jan 26, 2026
- File size
- 267.5 MB
- Content rating
- 9+
- Version
- 2026.v1.1
- Languages
- English, French, German, Japanese, Korean, Chinese +2 more
Peace, Death! trajectory
Religion inc. God Simulator trajectory
FAQ
Which makes more money, Peace, Death! or Religion inc. God Simulator? v
Religion inc. God Simulator earns about $3.8K per month, while Peace, Death! earns about $612. That is a 6.2× revenue gap (~$3.2K more per month for Religion inc. God Simulator). Annual revenue: Peace, Death! ≈ $7.3K/year, Religion inc. God Simulator ≈ $45.7K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Peace, Death! or Religion inc. God Simulator? v
Religion inc. God Simulator leads with about 492K estimated downloads vs 23K for Peace, Death! - a 21.2× gap. Peace, Death!'s App Store downloads are estimated from 464 ratings × the standard 1:75 ratio. Religion inc. God Simulator's App Store downloads are estimated from 6K ratings.
Are Peace, Death! and Religion inc. God Simulator in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Peace, Death! and Religion inc. God Simulator offer? v
Peace, Death!: no IAP detected on the public listing. Religion inc. God Simulator: IAP range 9 tiers detected. Peace, Death! runs a "Paid app ($0.99)" monetization model; Religion inc. God Simulator runs "Paid app ($0.29)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Peace, Death! or Religion inc. God Simulator? v
Peace, Death! edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Peace, Death! 464 ratings, Religion inc. God Simulator 6K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Peace, Death! vs Religion inc. God Simulator revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $612 for Peace, Death! and $3.8K for Religion inc. God Simulator are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Peace, Death! or Religion inc. God Simulator to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
