Archery Clash! vs Rogue Legend - Roguelike RPG
Archery Clash!
Voodoo
App Store
$1.37M/mo
~$16.40M/yr · 38.3M installs
VS
Rogue Legend - Roguelike RPG
PocketHaven Games
App Store
$12.9K/mo
~$155.0K/yr · 266K installs
Revenue winner
Archery Clash! wins
+10481% vs other
Installs winner
Archery Clash! wins
+14299% vs other
MAU winner
Archery Clash! wins
+10468% vs other
Rating winner
Rogue Legend - Roguelike RPG wins
+6% vs other
Why Archery Clash! is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Archery Clash! earns roughly 106× more per month than Rogue Legend - Roguelike RPG - $1.37M vs $12.9K.
- Subscription model. Archery Clash! runs a $19.99/mo subscription that compounds; Rogue Legend - Roguelike RPG relies on one-shot IAP or ads.
- Bigger install base. Archery Clash! has ~38.3M lifetime installs vs Rogue Legend - Roguelike RPG's ~266K - 144.0× the funnel top.
→ Find more apps with this revenue gap · Full Archery Clash! report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.37M
◀
$12.9K
Annual revenue (est.)
$16.40M
◀
$155.0K
Lifetime installs (est.)
38.3M
◀
266K
Monthly active users (est.)?
5.7M
◀
54K
App Store rating
4.61★
▶
4.90★
Total ratings
255K
◀
3K
US grossing rank
-
=
-
Cheapest monthly sub
$19.99
◀
No sub
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- Free
- Released
- Aug 8, 2023
- Last updated
- Jun 29, 2026
- File size
- 489.5 MB
- Content rating
- 12+
- Version
- 0.48.0
- Languages
- Arabic, English, French, German, Italian, Japanese +5 more
- Category
- Games
- Price
- Free
- Released
- Feb 28, 2026
- Last updated
- Jun 23, 2026
- File size
- 748.0 MB
- Content rating
- 12+
- Version
- 0.512
- Languages
- English, French, German, Japanese, Korean, Chinese +2 more
Archery Clash! trajectory
Rogue Legend - Roguelike RPG trajectory
FAQ
Which makes more money, Archery Clash! or Rogue Legend - Roguelike RPG? v
Archery Clash! earns about $1.37M per month, while Rogue Legend - Roguelike RPG earns about $12.9K. That is a 105.8× revenue gap (~$1.35M more per month for Archery Clash!). Annual revenue: Archery Clash! ≈ $16.40M/year, Rogue Legend - Roguelike RPG ≈ $155.0K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Archery Clash! or Rogue Legend - Roguelike RPG? v
Archery Clash! leads with about 38.3M estimated downloads vs 266K for Rogue Legend - Roguelike RPG - a 144.0× gap. Archery Clash!'s App Store downloads are estimated from 255K ratings × the standard 1:75 ratio. Rogue Legend - Roguelike RPG's App Store downloads are estimated from 3K ratings.
Are Archery Clash! and Rogue Legend - Roguelike RPG in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Archery Clash! and Rogue Legend - Roguelike RPG offer? v
Archery Clash!: IAP range 10 tiers detected. Rogue Legend - Roguelike RPG: IAP range 10 tiers detected. Archery Clash! runs a "Free game · IAP-driven (5 packs + 5 sub, ~$0.30/MAU)" monetization model; Rogue Legend - Roguelike RPG runs "Free game · IAP-driven (10 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Archery Clash! or Rogue Legend - Roguelike RPG? v
Rogue Legend - Roguelike RPG edges ahead with ★ 4.9 vs ★ 4.6 (gap of 0.3 stars). Rating volume: Archery Clash! 255K ratings, Rogue Legend - Roguelike RPG 3K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Archery Clash! vs Rogue Legend - Roguelike RPG revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.37M for Archery Clash! and $12.9K for Rogue Legend - Roguelike RPG are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Archery Clash! or Rogue Legend - Roguelike RPG to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
