Shadow Fight 3 - RPG fighting vs Tale of Immortal
Shadow Fight 3 - RPG fighting
NEKKI
Google Play
$624.2K/mo
~$7.49M/yr · 208.3M installs
VS
Tale of Immortal
WENXIN Games
Google Play
$4.3K/mo
~$51.0K/yr · 35K installs
Revenue winner
Shadow Fight 3 - RPG fighting wins
+14580% vs other
Installs winner
Shadow Fight 3 - RPG fighting wins
+587353% vs other
MAU winner
Shadow Fight 3 - RPG fighting wins
+84687% vs other
Rating winner
Shadow Fight 3 - RPG fighting wins
+7% vs other
Why Shadow Fight 3 - RPG fighting is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Shadow Fight 3 - RPG fighting earns roughly 147× more per month than Tale of Immortal - $624.2K vs $4.3K.
- Premium pricing. Shadow Fight 3 - RPG fighting charges $15.73/mo vs Tale of Immortal's $3.45/mo - higher ARPU per converted user.
- Bigger install base. Shadow Fight 3 - RPG fighting has ~208.3M lifetime installs vs Tale of Immortal's ~35K - 5874.5× the funnel top.
→ Find more apps with this revenue gap · Full Shadow Fight 3 - RPG fighting report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$624.2K
◀
$4.3K
Annual revenue (est.)
$7.49M
◀
$51.0K
Lifetime installs (est.)
208.3M
◀
35K
Monthly active users (est.)?
5.8M
◀
7K
App Store rating
4.59★
◀
4.30★
Total ratings
4.5M
◀
1K
US grossing rank
-
=
-
Cheapest monthly sub
$15.73
◀
$3.45
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- Free
- Released
- Nov 16, 2017
- Last updated
- Jun 18, 2026
- File size
- -
- Content rating
- Teen
- Version
- 1.45.3
- Languages
- -
- Category
- Role Playing
- Price
- USD9.99
- Released
- May 20, 2025
- Last updated
- Apr 28, 2026
- File size
- -
- Content rating
- Teen
- Version
- 1.1.541
- Languages
- -
Shadow Fight 3 - RPG fighting trajectory
Tale of Immortal trajectory
FAQ
Which makes more money, Shadow Fight 3 - RPG fighting or Tale of Immortal? v
Shadow Fight 3 - RPG fighting earns about $624.2K per month, while Tale of Immortal earns about $4.3K. That is a 146.8× revenue gap (~$619.9K more per month for Shadow Fight 3 - RPG fighting). Annual revenue: Shadow Fight 3 - RPG fighting ≈ $7.49M/year, Tale of Immortal ≈ $51.0K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Shadow Fight 3 - RPG fighting or Tale of Immortal? v
Shadow Fight 3 - RPG fighting leads with about 208.3M estimated downloads vs 35K for Tale of Immortal - a 5874.5× gap. Shadow Fight 3 - RPG fighting reports 100,000,000+ installs on Google Play. Tale of Immortal reports 10,000+ installs on Google Play.
Are Shadow Fight 3 - RPG fighting and Tale of Immortal in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Shadow Fight 3 - RPG fighting and Tale of Immortal offer? v
Shadow Fight 3 - RPG fighting: IAP range $0.99 - $249.99 per item. Tale of Immortal: IAP range $2.99 - $3.99 per item. Shadow Fight 3 - RPG fighting runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Tale of Immortal runs "Paid app ($9.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Shadow Fight 3 - RPG fighting or Tale of Immortal? v
Shadow Fight 3 - RPG fighting edges ahead with ★ 4.6 vs ★ 4.3 (gap of 0.3 stars). Rating volume: Shadow Fight 3 - RPG fighting 75K ratings, Tale of Immortal 26 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Shadow Fight 3 - RPG fighting vs Tale of Immortal revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $624.2K for Shadow Fight 3 - RPG fighting and $4.3K for Tale of Immortal are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Shadow Fight 3 - RPG fighting or Tale of Immortal to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
