Six Flags vs Legendex

Six Flags

Six Flags Entertainment Corporation
App Store
$0/mo
~$0/yr · 25.6M installs
VS

Legendex

Dylan Chandouineau
Google Play
$1.2K/mo
~$14.7K/yr · 41K installs
Revenue winner Legendex wins +122900% vs other
Installs winner Six Flags wins +62053% vs other
MAU winner Six Flags wins +64927% vs other
Rating winner Six Flags wins +461% vs other

Why Legendex is winning

Top 1 reasons - backed by the public App Store / Play Store numbers.

  1. Legendex earns roughly 1229× more per month than Six Flags - $1.2K vs $0.

Find more apps with this revenue gap · Full Legendex report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Six Flags
vs
Legendex
Monthly revenue (est.)?
$0
$1.2K
Annual revenue (est.)
$0
$14.7K
Lifetime installs (est.)
25.6M
41K
Monthly active users (est.)?
4.6M
7K
App Store rating
4.61★
-
Total ratings
170K
0
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers

Six Flags

Six Flags Entertainment Corporation
App Store
Category
Travel
Price
Free
Released
May 30, 2015
Last updated
Apr 30, 2026
File size
461.7 MB
Content rating
4+
Version
5.0.10
Languages
English, French, Spanish
View full Six Flags report →

Legendex

Dylan Chandouineau
Google Play
Category
Travel & Local
Price
USD2.49
Released
May 24, 2021
Last updated
Jul 25, 2025
File size
-
Content rating
Teen
Version
1.9
Languages
-
View full Legendex report →

Six Flags trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Legendex trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Six Flags or Legendex? v
Legendex earns about $1.2K per month, while Six Flags earns about $0. That is a ∞× revenue gap (~$1.2K more per month for Legendex). Annual revenue: Six Flags ≈ $0/year, Legendex ≈ $14.7K/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Six Flags or Legendex? v
Six Flags leads with about 25.6M estimated downloads vs 41K for Legendex - a 621.5× gap. Six Flags's App Store downloads are estimated from 170K ratings × the standard 1:75 ratio. Legendex reports 10,000+ installs on Google Play.
Are Six Flags and Legendex in the same App Store category on each store and competing for the same money? v
No - Six Flags is in Travel and Legendex is in Travel & Local. They share screen-time attention but earn money in different niches: Six Flags from travel monetization patterns, Legendex from travel & local.
Do Six Flags and Legendex have in-app purchases? v
Six Flags does not appear to offer in-app purchases on its public listing. Legendex does not appear to offer in-app purchases. Monetization model: Six Flags runs "No App Store revenue (monetizes off-store)", Legendex runs "Paid app ($2.49)".
Which has better ratings, Six Flags or Legendex? v
Six Flags edges ahead with a higher overall score (gap of 4.6 stars). Rating volume: Six Flags 170K ratings, Legendex 0 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Six Flags vs Legendex revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $0 for Six Flags and $1.2K for Legendex are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Travel / Travel & Local) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Six Flags or Legendex to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.