MONGIL: STAR DIVE vs Skul: The Hero Slayer
MONGIL: STAR DIVE
Netmarble Corporation
App Store
$50.0K/mo
~$599.5K/yr · 769K installs
VS
Skul: The Hero Slayer
Playdigious
App Store
$1.9K/mo
~$22.7K/yr · 24K installs
Revenue winner
MONGIL: STAR DIVE wins
+2543% vs other
Installs winner
MONGIL: STAR DIVE wins
+3146% vs other
MAU winner
MONGIL: STAR DIVE wins
+3178% vs other
Rating winner
MONGIL: STAR DIVE wins
+4% vs other
Why MONGIL: STAR DIVE is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- MONGIL: STAR DIVE earns roughly 26× more per month than Skul: The Hero Slayer - $50.0K vs $1.9K.
- Subscription model. MONGIL: STAR DIVE runs a $9.99/mo subscription that compounds; Skul: The Hero Slayer relies on one-shot IAP or ads.
- Bigger install base. MONGIL: STAR DIVE has ~769K lifetime installs vs Skul: The Hero Slayer's ~24K - 32.5× the funnel top.
- More monetization surfaces. MONGIL: STAR DIVE runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full MONGIL: STAR DIVE report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$50.0K
◀
$1.9K
Annual revenue (est.)
$599.5K
◀
$22.7K
Lifetime installs (est.)
769K
◀
24K
Monthly active users (est.)?
155K
◀
5K
App Store rating
4.80★
◀
4.63★
Total ratings
3K
◀
474
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
◀
No sub
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Apr 13, 2026
- Last updated
- Apr 28, 2026
- File size
- 694.2 MB
- Content rating
- 12+
- Version
- 1.00.10
- Languages
- English, French, German, Indonesian, Japanese, Korean +6 more
- Category
- Games
- Price
- USD2.99
- Released
- Jun 4, 2024
- Last updated
- Oct 23, 2025
- File size
- 1.99 GB
- Content rating
- 12+
- Version
- 1.0.11
- Languages
- English, French, German, Korean, Polish, Portuguese +3 more
MONGIL: STAR DIVE trajectory
Skul: The Hero Slayer trajectory
FAQ
Which makes more money, MONGIL: STAR DIVE or Skul: The Hero Slayer? v
MONGIL: STAR DIVE earns about $50.0K per month, while Skul: The Hero Slayer earns about $1.9K. That is a 26.4× revenue gap (~$48.1K more per month for MONGIL: STAR DIVE). Annual revenue: MONGIL: STAR DIVE ≈ $599.5K/year, Skul: The Hero Slayer ≈ $22.7K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, MONGIL: STAR DIVE or Skul: The Hero Slayer? v
MONGIL: STAR DIVE leads with about 769K estimated downloads vs 24K for Skul: The Hero Slayer - a 32.5× gap. MONGIL: STAR DIVE's App Store downloads are estimated from 3K ratings × the standard 1:75 ratio. Skul: The Hero Slayer's App Store downloads are estimated from 474 ratings.
Are MONGIL: STAR DIVE and Skul: The Hero Slayer in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do MONGIL: STAR DIVE and Skul: The Hero Slayer offer? v
MONGIL: STAR DIVE: IAP range 10 tiers detected. Skul: The Hero Slayer: no IAP detected on the public listing. MONGIL: STAR DIVE runs a "Subscription (~$9.99/mo)" monetization model; Skul: The Hero Slayer runs "Paid app ($2.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, MONGIL: STAR DIVE or Skul: The Hero Slayer? v
MONGIL: STAR DIVE edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: MONGIL: STAR DIVE 3K ratings, Skul: The Hero Slayer 474 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these MONGIL: STAR DIVE vs Skul: The Hero Slayer revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $50.0K for MONGIL: STAR DIVE and $1.9K for Skul: The Hero Slayer are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare MONGIL: STAR DIVE or Skul: The Hero Slayer to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
