Skullgirls: Fighting RPG vs Skullgirls: Fighting RPG
Skullgirls: Fighting RPG
Autumn Games
App Store
$0/mo
~$0/yr · 7.5M installs
VS
Skullgirls: Fighting RPG
Autumn Games, LLC
Google Play
$177.6K/mo
~$2.13M/yr · 27.5M installs
Revenue winner
Skullgirls: Fighting RPG wins
+17759000% vs other
Installs winner
Skullgirls: Fighting RPG wins
+269% vs other
MAU winner
Skullgirls: Fighting RPG wins
+10% vs other
Rating winner
Skullgirls: Fighting RPG wins
+4% vs other
Why Skullgirls: Fighting RPG is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Skullgirls: Fighting RPG earns roughly 177590× more per month than Skullgirls: Fighting RPG - $177.6K vs $0.
- Subscription model. Skullgirls: Fighting RPG runs a $9.95/mo subscription that compounds; Skullgirls: Fighting RPG relies on one-shot IAP or ads.
- Bigger install base. Skullgirls: Fighting RPG has ~27.5M lifetime installs vs Skullgirls: Fighting RPG's ~7.5M - 3.7× the funnel top.
→ Find more apps with this revenue gap · Full Skullgirls: Fighting RPG report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$0
▶
$177.6K
Annual revenue (est.)
$0
▶
$2.13M
Lifetime installs (est.)
7.5M
▶
27.5M
Monthly active users (est.)?
1.5M
▶
1.7M
App Store rating
4.82★
◀
4.65★
Total ratings
68K
▶
676K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$9.95
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Games
- Price
- Free
- Released
- Jan 17, 2018
- Last updated
- May 9, 2026
- File size
- 354.1 MB
- Content rating
- 12+
- Version
- 8.6.1
- Languages
- English, French, German, Japanese, Korean, Portuguese +3 more
- Category
- Action
- Price
- Free
- Released
- Jan 17, 2018
- Last updated
- May 7, 2026
- File size
- -
- Content rating
- Teen
- Version
- 8.6.1
- Languages
- -
Skullgirls: Fighting RPG trajectory
Skullgirls: Fighting RPG trajectory
FAQ
Which makes more money, Skullgirls: Fighting RPG or Skullgirls: Fighting RPG? v
Skullgirls: Fighting RPG earns about $177.6K per month, while Skullgirls: Fighting RPG earns about $0. That is a ∞× revenue gap (~$177.6K more per month for Skullgirls: Fighting RPG). Annual revenue: Skullgirls: Fighting RPG ≈ $0/year, Skullgirls: Fighting RPG ≈ $2.13M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Skullgirls: Fighting RPG or Skullgirls: Fighting RPG? v
Skullgirls: Fighting RPG leads with about 27.5M estimated downloads vs 7.5M for Skullgirls: Fighting RPG - a 3.7× gap. Skullgirls: Fighting RPG's App Store downloads are estimated from 68K ratings × the standard 1:75 ratio. Skullgirls: Fighting RPG reports 10,000,000+ installs on Google Play.
Are Skullgirls: Fighting RPG and Skullgirls: Fighting RPG in the same App Store category on each store and competing for the same money? v
No - Skullgirls: Fighting RPG is in Games and Skullgirls: Fighting RPG is in Action. They share screen-time attention but earn money in different niches: Skullgirls: Fighting RPG from games monetization patterns, Skullgirls: Fighting RPG from action.
What in-app purchases and subscription pricing do Skullgirls: Fighting RPG and Skullgirls: Fighting RPG offer? v
Skullgirls: Fighting RPG: no IAP detected on the public listing. Skullgirls: Fighting RPG: IAP range $0.99 - $99.99 per item. Skullgirls: Fighting RPG runs a "No App Store revenue (monetizes off-store)" monetization model; Skullgirls: Fighting RPG runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Skullgirls: Fighting RPG or Skullgirls: Fighting RPG? v
Skullgirls: Fighting RPG edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.2 stars). Rating volume: Skullgirls: Fighting RPG 68K ratings, Skullgirls: Fighting RPG 22K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Skullgirls: Fighting RPG vs Skullgirls: Fighting RPG revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $0 for Skullgirls: Fighting RPG and $177.6K for Skullgirls: Fighting RPG are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Games / Action) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Skullgirls: Fighting RPG or Skullgirls: Fighting RPG to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
