Sky: Children of the Light vs Sky
Sky: Children of the Light
thatgamecompany
App Store
$2.55M/mo
~$30.61M/yr · 39.2M installs
VS
Sky
Sky Switzerland
Google Play
$0/mo
~$0/yr · 595K installs
Revenue winner
Sky: Children of the Light wins
+255069300% vs other
Installs winner
Sky: Children of the Light wins
+6488% vs other
MAU winner
Sky: Children of the Light wins
+6328% vs other
Rating winner
Sky: Children of the Light wins
+483% vs other
Why Sky: Children of the Light is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Sky: Children of the Light earns roughly 2550693× more per month than Sky - $2.55M vs $0.
- Subscription model. Sky: Children of the Light runs a $9.99/mo subscription that compounds; Sky relies on one-shot IAP or ads.
- Bigger install base. Sky: Children of the Light has ~39.2M lifetime installs vs Sky's ~595K - 65.9× the funnel top.
- More monetization surfaces. Sky: Children of the Light runs 7 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Sky: Children of the Light report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$2.55M
◀
$0
Annual revenue (est.)
$30.61M
◀
$0
Lifetime installs (est.)
39.2M
◀
595K
Monthly active users (est.)?
7.9M
◀
123K
App Store rating
4.83★
◀
-
Total ratings
261K
◀
0
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
◀
No sub
IAP tiers detected
7 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Jul 21, 2019
- Last updated
- Apr 29, 2026
- File size
- 2.69 GB
- Content rating
- 9+
- Version
- 0.33.2
- Languages
- English, French, German, Indonesian, Italian, Japanese +8 more
- Category
- Entertainment
- Price
- Free
- Released
- -
- Last updated
- Mar 31, 2026
- File size
- -
- Content rating
- Teen
- Version
- VARY
- Languages
- -
Sky: Children of the Light trajectory
Sky trajectory
FAQ
Which makes more money, Sky: Children of the Light or Sky? v
Sky: Children of the Light earns about $2.55M per month, while Sky earns about $0. That is a ∞× revenue gap (~$2.55M more per month for Sky: Children of the Light). Annual revenue: Sky: Children of the Light ≈ $30.61M/year, Sky ≈ $0/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Sky: Children of the Light or Sky? v
Sky: Children of the Light leads with about 39.2M estimated downloads vs 595K for Sky - a 65.9× gap. Sky: Children of the Light's App Store downloads are estimated from 261K ratings × the standard 1:75 ratio. Sky reports 500,000+ installs on Google Play.
Are Sky: Children of the Light and Sky in the same App Store category on each store and competing for the same money? v
No - Sky: Children of the Light is in Games and Sky is in Entertainment. They share screen-time attention but earn money in different niches: Sky: Children of the Light from games monetization patterns, Sky from entertainment.
What in-app purchases and subscription pricing do Sky: Children of the Light and Sky offer? v
Sky: Children of the Light: IAP range 7 tiers detected. Sky: no IAP detected on the public listing. Sky: Children of the Light runs a "Subscription (~$9.99/mo)" monetization model; Sky runs "No App Store revenue (monetizes off-store)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Sky: Children of the Light or Sky? v
Sky: Children of the Light edges ahead with a higher overall score (gap of 4.8 stars). Rating volume: Sky: Children of the Light 261K ratings, Sky 0 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Sky: Children of the Light vs Sky revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $2.55M for Sky: Children of the Light and $0 for Sky are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Games / Entertainment) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Sky: Children of the Light or Sky to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
