Sky: Children of the Light vs Sword of Shadows

Sky: Children of the Light

thatgamecompany inc
Google Play
$258.8K/mo
~$3.11M/yr · 40.5M installs
VS

Sword of Shadows

Snail Games USA Inc
Google Play
$19.4K/mo
~$233.1K/yr · 1.9M installs
Revenue winner Sky: Children of the Light wins +1232% vs other
Installs winner Sky: Children of the Light wins +1977% vs other
MAU winner Sky: Children of the Light wins +1232% vs other
Rating winner Sky: Children of the Light wins +24% vs other

Why Sky: Children of the Light is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Sky: Children of the Light earns roughly 13× more per month than Sword of Shadows - $258.8K vs $19.4K.
  2. Aggressive pricing. Sky: Children of the Light undercuts at $7.03/mo vs $9.95/mo - converts a higher % of free users.
  3. Bigger install base. Sky: Children of the Light has ~40.5M lifetime installs vs Sword of Shadows's ~1.9M - 20.8× the funnel top.
  4. Better app store reviews. Sky: Children of the Light sits at 4.54★ vs 3.65★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Sky: Children of the Light report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Sky: Children of the Light
vs
Sword of Shadows
Monthly revenue (est.)?
$258.8K
$19.4K
Annual revenue (est.)
$3.11M
$233.1K
Lifetime installs (est.)
40.5M
1.9M
Monthly active users (est.)?
2.4M
179K
App Store rating
4.54★
3.65★
Total ratings
1.2M
20K
US grossing rank
-
=
-
Cheapest monthly sub
$7.03
$9.95
IAP tiers detected
0 tiers
=
0 tiers

Sky: Children of the Light

thatgamecompany inc
Google Play
Category
Role Playing
Price
Free
Released
Apr 6, 2020
Last updated
Apr 22, 2026
File size
-
Content rating
Everyone 10+
Version
0.33.2 (384474)
Languages
-
View full Sky: Children of the Light report →

Sword of Shadows

Snail Games USA Inc
Google Play
Category
Role Playing
Price
Free
Released
Mar 21, 2017
Last updated
Mar 18, 2026
File size
-
Content rating
Teen
Version
24.0.0
Languages
-
View full Sword of Shadows report →

Sky: Children of the Light trajectory

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Sword of Shadows trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Sky: Children of the Light or Sword of Shadows? v
Sky: Children of the Light earns about $258.8K per month, while Sword of Shadows earns about $19.4K. That is a 13.3× revenue gap (~$239.3K more per month for Sky: Children of the Light). Annual revenue: Sky: Children of the Light ≈ $3.11M/year, Sword of Shadows ≈ $233.1K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Sky: Children of the Light or Sword of Shadows? v
Sky: Children of the Light leads with about 40.5M estimated downloads vs 1.9M for Sword of Shadows - a 20.8× gap. Sky: Children of the Light reports 10,000,000+ installs on Google Play. Sword of Shadows reports 1,000,000+ installs on Google Play.
Are Sky: Children of the Light and Sword of Shadows in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Sky: Children of the Light and Sword of Shadows offer? v
Sky: Children of the Light: IAP range $0.99 - $49.99 per item. Sword of Shadows: IAP range $0.99 - $99.99 per item. Sky: Children of the Light runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Sword of Shadows runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Sky: Children of the Light or Sword of Shadows? v
Sky: Children of the Light edges ahead with ★ 4.5 vs ★ 3.6 (gap of 0.9 stars). Rating volume: Sky: Children of the Light 33K ratings, Sword of Shadows 736 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Sky: Children of the Light vs Sword of Shadows revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $258.8K for Sky: Children of the Light and $19.4K for Sword of Shadows are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Sky: Children of the Light or Sword of Shadows to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.