Sky: Children of the Light vs Totalplay
Sky: Children of the Light
thatgamecompany
App Store
$316.8K/mo
~$3.80M/yr · 39.6M installs
VS
Totalplay
Total Play Telecomunicaciones, S.A.P.I. de C.V.
App Store
$0/mo
~$0/yr · 15K installs
Revenue winner
Sky: Children of the Light wins
+31683500% vs other
Installs winner
Sky: Children of the Light wins
+263929% vs other
MAU winner
Sky: Children of the Light wins
+172490% vs other
Rating winner
Sky: Children of the Light wins
+155% vs other
Why Sky: Children of the Light is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Sky: Children of the Light earns roughly 316835× more per month than Totalplay - $316.8K vs $0.
- Subscription model. Sky: Children of the Light runs a $9.99/mo subscription that compounds; Totalplay relies on one-shot IAP or ads.
- Bigger install base. Sky: Children of the Light has ~39.6M lifetime installs vs Totalplay's ~15K - 2640.3× the funnel top.
- More monetization surfaces. Sky: Children of the Light runs 7 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Sky: Children of the Light report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$316.8K
◀
$0
Annual revenue (est.)
$3.80M
◀
$0
Lifetime installs (est.)
39.6M
◀
15K
Monthly active users (est.)?
6.0M
◀
3K
App Store rating
4.82★
◀
1.89★
Total ratings
264K
◀
300
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
◀
No sub
IAP tiers detected
7 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Jul 21, 2019
- Last updated
- Jul 1, 2026
- File size
- 2.72 GB
- Content rating
- 9+
- Version
- 0.33.8
- Languages
- English, French, German, Indonesian, Italian, Japanese +8 more
- Category
- Entertainment
- Price
- Free
- Released
- May 14, 2014
- Last updated
- Jun 22, 2026
- File size
- 493.4 MB
- Content rating
- 12+
- Version
- 4.1.131
- Languages
- Spanish
Sky: Children of the Light trajectory
Totalplay trajectory
FAQ
Which makes more money, Sky: Children of the Light or Totalplay? v
Sky: Children of the Light earns about $316.8K per month, while Totalplay earns about $0. That is a ∞× revenue gap (~$316.8K more per month for Sky: Children of the Light). Annual revenue: Sky: Children of the Light ≈ $3.80M/year, Totalplay ≈ $0/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Sky: Children of the Light or Totalplay? v
Sky: Children of the Light leads with about 39.6M estimated downloads vs 15K for Totalplay - a 2640.3× gap. Sky: Children of the Light's App Store downloads are estimated from 264K ratings × the standard 1:75 ratio. Totalplay's App Store downloads are estimated from 300 ratings.
Are Sky: Children of the Light and Totalplay in the same App Store category and competing for the same money? v
No - Sky: Children of the Light is in Games and Totalplay is in Entertainment. They share screen-time attention but earn money in different niches: Sky: Children of the Light from games monetization patterns, Totalplay from entertainment.
What in-app purchases and subscription pricing do Sky: Children of the Light and Totalplay offer? v
Sky: Children of the Light: IAP range 7 tiers detected. Totalplay: no IAP detected on the public listing. Sky: Children of the Light runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Totalplay runs "No App Store revenue (monetizes off-store)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Sky: Children of the Light or Totalplay? v
Sky: Children of the Light edges ahead with ★ 4.8 vs ★ 1.9 (gap of 2.9 stars). Rating volume: Sky: Children of the Light 264K ratings, Totalplay 300 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Sky: Children of the Light vs Totalplay revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $316.8K for Sky: Children of the Light and $0 for Totalplay are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games / Entertainment) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Sky: Children of the Light or Totalplay to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
