Slaughter vs TactiqaQuest

Slaughter

Sergey Sukharev
App Store
$18/mo
~$213/yr · 2K installs
VS

TactiqaQuest

Manabu Suzuki
App Store
$68/mo
~$820/yr · 2K installs
Revenue winner TactiqaQuest wins +278% vs other
Installs winner Slaughter wins +53% vs other
MAU winner Slaughter wins +2% vs other
Rating winner Slaughter wins +443% vs other

Why TactiqaQuest is winning

Top 1 reasons - backed by the public App Store / Play Store numbers.

  1. TactiqaQuest earns roughly 4× more per month than Slaughter - $68 vs $18.

Find more apps with this revenue gap · Full TactiqaQuest report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Slaughter
vs
TactiqaQuest
Monthly revenue (est.)?
$18
$68
Annual revenue (est.)
$213
$820
Lifetime installs (est.)
2K
2K
Monthly active users (est.)?
292.1
285
App Store rating
4.43★
-
Total ratings
46
0
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
1 tiers

Slaughter

Sergey Sukharev
App Store
Category
Games
Price
USD0.29
Released
Dec 1, 2016
Last updated
Oct 5, 2023
File size
353.0 MB
Content rating
17+
Version
2.28
Languages
English
View full Slaughter report →

TactiqaQuest

Manabu Suzuki
App Store
Category
Games
Price
Free
Released
Jun 23, 2026
Last updated
Jun 25, 2026
File size
123.8 MB
Content rating
12+
Version
1.0.2
Languages
English, Japanese
View full TactiqaQuest report →

Slaughter trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

TactiqaQuest trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FAQ

Which makes more money, Slaughter or TactiqaQuest? v
TactiqaQuest earns about $68 per month, while Slaughter earns about $18. That is a 3.8× revenue gap (~$50 more per month for TactiqaQuest). Annual revenue: Slaughter ≈ $213/year, TactiqaQuest ≈ $820/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Slaughter or TactiqaQuest? v
Slaughter leads with about 2K estimated downloads vs 2K for TactiqaQuest - a 1.5× gap. Slaughter's App Store downloads are estimated from 46 ratings × the standard 1:75 ratio. TactiqaQuest's App Store downloads are estimated from 0 ratings.
Are Slaughter and TactiqaQuest in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Slaughter and TactiqaQuest offer? v
Slaughter: no IAP detected on the public listing. TactiqaQuest: IAP range 1 tiers detected. Slaughter runs a "Paid app ($0.29)" monetization model; TactiqaQuest runs "Free game · IAP-driven (1 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Slaughter or TactiqaQuest? v
Slaughter edges ahead with a higher overall score (gap of 4.4 stars). Rating volume: Slaughter 46 ratings, TactiqaQuest 0 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Slaughter vs TactiqaQuest revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $18 for Slaughter and $68 for TactiqaQuest are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Slaughter or TactiqaQuest to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.