Sony LIV vs Streaming Community
Sony LIV
Culver Max Entertainment Private Limited (IN)
App Store
$2.5K/mo
~$30.4K/yr · 35K installs
VS
Streaming Community
DevShifters
Google Play
$21.6K/mo
~$259.0K/yr · 727K installs
Revenue winner
Streaming Community wins
+751% vs other
Installs winner
Streaming Community wins
+1965% vs other
MAU winner
Streaming Community wins
+1425% vs other
Rating winner
Sony LIV wins
+420% vs other
Why Streaming Community is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Streaming Community earns roughly 9× more per month than Sony LIV - $21.6K vs $2.5K.
- Bigger install base. Streaming Community has ~727K lifetime installs vs Sony LIV's ~35K - 20.7× the funnel top.
→ Find more apps with this revenue gap · Full Streaming Community report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$2.5K
▶
$21.6K
Annual revenue (est.)
$30.4K
▶
$259.0K
Lifetime installs (est.)
35K
▶
727K
Monthly active users (est.)?
10K
▶
150K
App Store rating
4.20★
◀
-
Total ratings
704
◀
0
US grossing rank
-
=
-
Cheapest monthly sub
$7.99
◀
No sub
IAP tiers detected
1 tiers
◀
0 tiers
- Category
- Entertainment
- Price
- Free
- Released
- Dec 27, 2012
- Last updated
- Apr 22, 2026
- File size
- 204.5 MB
- Content rating
- 12+
- Version
- 8.8.0
- Languages
- English
- Category
- Entertainment
- Price
- Free
- Released
- Oct 8, 2024
- Last updated
- Dec 10, 2025
- File size
- -
- Content rating
- Everyone
- Version
- 3.0.2
- Languages
- -
Sony LIV trajectory
Streaming Community trajectory
FAQ
Which makes more money, Sony LIV or Streaming Community? v
Streaming Community earns about $21.6K per month, while Sony LIV earns about $2.5K. That is a 8.5× revenue gap (~$19.0K more per month for Streaming Community). Annual revenue: Sony LIV ≈ $30.4K/year, Streaming Community ≈ $259.0K/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Sony LIV or Streaming Community? v
Streaming Community leads with about 727K estimated downloads vs 35K for Sony LIV - a 20.7× gap. Sony LIV's App Store downloads are estimated from 704 ratings × the standard 1:75 ratio. Streaming Community reports 500,000+ installs on Google Play.
Are Sony LIV and Streaming Community in the same App Store category on each store and competing for the same money? v
Yes - both apps sit in the Entertainment category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Sony LIV and Streaming Community offer? v
Sony LIV: IAP range 1 tiers detected. Streaming Community: IAP range $23.99 per item. Sony LIV runs a "Subscription (~$7.99/mo)" monetization model; Streaming Community runs "Free + IAP (tiers not exposed by store)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Sony LIV or Streaming Community? v
Sony LIV edges ahead with a higher overall score (gap of 4.2 stars). Rating volume: Sony LIV 704 ratings, Streaming Community 0 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Sony LIV vs Streaming Community revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $2.5K for Sony LIV and $21.6K for Streaming Community are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Entertainment) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Sony LIV or Streaming Community to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
